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ManiacRobert last won the day on December 13 2018

ManiacRobert had the most liked content!

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About ManiacRobert

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  1. ManiacRobert

    open bitbucket problem

    Update your freebsd, 9.3 it's outdated.
  2. ManiacRobert

    solved Bug Sash System

    add 85000 on your item_list.txt
  3. ManiacRobert

    Searching Render Target

  4. ManiacRobert

    c++ [C++] 6 inventory safebox

  5. ManiacRobert

    Searching Render Target

    Hi, i'm searching for render target, i will pay(obvious). skype : live:maniacrobert109
  6. ManiacRobert

    open [Drop Bug] Item drop when its not in drop

    mob_proto from server it's not full compatible with server reads
  7. ManiacRobert

    c++ [C++]Buffs to all party members

    search on wolfman branch
  8. If you bought it, why you don't ask great or "deco"?
  9. ManiacRobert

    CH3HP DDoS

    Ch3HP : Let's flood this server and ask him 300$ for stopping ddos Manager block Ch3HP Ch3HP : Let's flood again. 1 month later : Police on door Ch3HP
  10. ManiacRobert

    CH3HP DDoS

    300$ for not to be "ddosed" man
  11. ManiacRobert

    CH3HP DDoS

    He just request 300$ money for protection, what is wrong with this
  12. ManiacRobert

    open new textline functions add help

    @xP3NG3Rx for me you can give an ferrari enzo please? I really need that.
  13. ManiacRobert


    or you can disable /m for staff....
  14. ManiacRobert

    [Hades] Royal - V3 - Ultimate Version.

    It's ugly
  15. ManiacRobert

    c++ [GF v17.5] Active pet seal effect

    itemCount = getItemCount(slotNumber) if 0 == itemCount: self.wndItem.ClearSlot(i) continue elif 1 == itemCount: itemCount = 0 itemVnum = getItemVNum(slotNumber) setItemVNum(i, itemVnum, itemCount) if constInfo.IS_PET(itemVnum): metinSocket = [player.GetItemMetinSocket(slotNumber, j) for j in xrange(player.METIN_SOCKET_MAX_NUM)] isActivated = 0 != metinSocket[2] if isActivated: self.wndItem.ActivateSlot(i, (181.00 / 255.0), (113.00 / 255.0), (21.00 / 255.0), 1.0) else: self.wndItem.DeactivateSlot(i) if app.ENABLE_CHANGELOOK_SYSTEM: itemTransmutedVnum = player.GetItemTransmutation(slotNumber) if itemTransmutedVnum: self.wndItem.DisableCoverButton(i) else: self.wndItem.EnableCoverButton(i)