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About hachiwari

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  1. [Metin2] #1 - Wood Map

    Please ban this fraud :<
  2. open Error item.remove

    In questlua_item.cpp
  3. open Error item.remove

    pc.remove_item(vnum, count)
  4. I know that you are noob, but on this board we write a solution.. so please to do it.
  5. c++ C++/Python Chest Drop View (My version)

    dont be negative about our comments, its not hate :/
  6. c++ C++/Python Chest Drop View (My version)

    Lel, overflow in packet, in this system you only need list of vnum and count. For what you create page and slot, in client you can position it.
  7. c++ Number Type(50000 -> 50.000)

    std::string NumberToMoneyString(long long n) { std::string s; int cnt = 0; do { s.insert(0, 1, char('0' + n % 10)); n /= 10; if (++cnt == 3 && n) { s.insert(0, 1, '.'); cnt = 0; } } while (n); return s; } whose better?
  8. I have a fix, fix like your protection add to UserInterface.cpp remove( "ErrorLog.txt" );
  9. Metin2 Bob FIXED forever.

    I will be the first customer!
  10. item and mob_proto editor (for txt)

    Excetpions not caught.. and without source is useless.
  11. c++ [C++/Python]17.5 Element Image on target

    Hmm dict type can you show more? ;3
  12. c++ [C++/Python]17.5 Element Image on target

    function GetMonsterRaceFlag is in source anyway this topic, your, my version work, but topic version have a extend packet (bad! for me), and your is good, but way is wrong (so wrong) its my opinion! this addition is simple and you extended packet so every target packet is bigger.. this is not optimal.
  13. c++ [C++/Python]17.5 Element Image on target

    lol bad code, raceFlag = nonplayer.GetMonsterRaceFlag(chr.GetVirtualNumber(self.vid)) and for example: if (raceFlag & (1 << nonplayer.RACE_FLAG_ATT_ELEC)): flag = true not better? -,-