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Hesher

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About Hesher

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  1. Much easy if you add in offlineshop_manager.cpp in function void COfflineShopManager::AddItem if (ch->IsCubeOpen() || ch->IsAcceOpen()) { ch->ChatPacket(CHAT_TYPE_INFO, "You cannot do this."); return ; } and in char.cpp in function void CHARACTER::OpenMyOfflineShop the same thing
  2. [C++]Some requests

    This is solution for revive time 0.
  3. Official Pet System bug

    Try to incubate an egg :-/
  4. shop offline color

    colorinfo.py CHR_NAME_RGB_OFFLINE_SHOP = (255, 140, 0) http://www.rapidtables.com/web/color/RGB_Color.htm just edit ”255, 140 , 0” with your color code
  5. Kingdom normal chat !

    Input_main.cpp
  6. Kingdom normal chat !

    char chatbuf[CHAT_MAX_LEN + 1]; #ifdef ENABLE_CHAT_COLOR_SYSTEM // static const char* colorbuf[] = {" |h|r[寔햇?|cFFffa200|h", " |h|r[遁鞍?|cFFff0000|h", " |h|r[讀安?|cFFffc700|h", " |h|r[警仰]|cFF000bff|h"}; // Arab static const char* colorbuf[] = {"|cFFffa200|H|h[STAFF]|h|r", "|cFFff0000|H|h[Rosu]|h|r", "|cFFffc700|H|h[Galben]|h|r", "|cFF000bff|H|h[Albastru]|h|r"}; int len = snprintf(chatbuf, sizeof(chatbuf), "%s %s : %s", (ch->IsGM()?colorbuf[0]:colorbuf[MINMAX(0, ch->GetEmpire(), 3)]), ch->GetName(), buf); #else int len = snprintf(chatbuf, sizeof(chatbuf), "%s : %s", ch->GetName(), buf); #endif
  7. [C++]Some requests

    For respawn time , open cmd_general.cpp and search : if (iTimeToDead > 170) replace with if (iTimeToDead > 180) because 180 = 0 sec
  8. Shoulder Sash

    Penger item_scale is incomplete , miss some functions
  9. Item selling.

    Client syserr?
  10. Cannot show items in PM

    Problem is just in PM or PM and chat?
  11. Cannot show items in PM

    Check in uitooltip.py class HyperlinkItemToolTip(ItemToolTip):
  12. How to make 4 kingdoms / 1 kingdoms

    Are you fucking seriously?
  13. How to make 4 kingdoms / 1 kingdoms

    Look at this ...you must add not remove.
  14. Experience Ring and Thief Glove

    On type 16 nothing work. I try
  15. Client Problem !!!

    Another solution is : search in game.py if debugInfo.IsDebugMode() self.ToggleDebugInfo() replace with #if debugInfo.IsDebugMode() #self.ToggleDebugInfo()
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