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Everything posted by Galet

  1. Hello community, I'm looking for the newest drops released and also an english locale_string. Also if it's a full locale (containing quest and maps) I won't say no. Thanks ! Also, here is the latest one I have, from 2014 (containing everything up to Nemere or Razador I think but also there's some drop bug in common_drop_item) : http://www68.zippyshare.com/v/51310717/file.html Source : .plechito'
  2. Galet

    Update Your FreeBSD For C++2a

    It will enhance the stability and the rapidity a little bit but nothing really insane if you're only updating. Though I recommend doing these ASAP. I'm always updating the libs used by the game and the client since 2014. Also, if you know how to code you can easily take the advantage of these updates. Serverside-wise, you can update some depreciated code and upgrade the c++ standarts from std98 to something like std14, std17 (recommended) or std20 (experimental).
  3. Galet

    New water texture.

    That's kinda weird because I remember the link under the video but not the site where you can get the link. At least I knew it was in the description, weird anyways
  4. Galet

    New water texture.

    Dude are you serious ?
  5. No, unless you made the changes by yourself through other libraries, nothing has changed there.
  6. Galet

    Several toughts

    Yup I know that about the trees, they just added the support for the trees, nothing more
  7. Galet

    Several toughts

    About performances it's more about fixing old bugs related to old engine issues (such as trees not using any LOD's, Sound issues related to the age of the sound engine and so on). But the backlash of actually upgrading an old engine is that the new one requieres more performance. I should ask him for benchmarks. About footages, I only have some screenshots and one audio video, but that's still in beta and he want's to keep these things secret, that's why I don't go too much into details. I can ask him though
  8. Galet

    Several toughts

    DirectX update is kinda easy but useless if you don't use what these updates can provide. Linux / MacOSx porting is possible but it's basically removing DirectX for OpenGL. A friend of mine is doing a lot of work on the engine and that's a nice refreshing. Otherwise, If you can do one or both of the things you said, I would advise you to upgrade to DX9 and use everything the current engine can provide. Without heavy modifications you can have something really great running really well and I saw some of these things.
  9. Galet

    c++ Hide Objects

    Hello, That's fine and great, but I don't get the point. I think using a decoration system like official servers did is better, I don't think a lot of people will disable terrain, water, trees or even clouds Good job anyway !
  10. Galet

    Lost Items On Reboot (SOS)

    I know, you can skip this part for sure but I just prefer to ask them. Old habit I got in 2009 where (at least in France) we used to warn players about the reboot then proceed to shutdown the server. Habits die hard haha
  11. Galet

    Lost Items On Reboot (SOS)

    It is, I think, because of a cache problem. Every 7 minutes the cache is applied to the database. So, technically, the best way to close a server is first to ask them to disconnect, then, use a /shutdown. Finally, close channels and auth and after roughly 7 minutes you can close the db as well and proceed to the reboot. If you suddenly reboot the whole machine (by the way rebooting the whole machine only for your server is like rebooting your computer when you want to restart your web browser) without any precautions, the cache is deleted and the items can't make their way to the database. Causing a 7 minutes rollback or / and a possible item loss. If you want to minimize / reduce it to almost 0 risks at all just do these steps and it should get the job done : 1 - Ask players to disconnect because of the reboot. 2 - Use the command /shutdown 3 - Close all the cores and auth, leaving only the db 4 - Wait 7-10 minutes at least to be sure and close the db 5 - Restart
  12. Galet

    open Error add item ishop

    Hello, Do you have a valid item_proto.sql ? If you take a closer look at the code it refers to item_proto to see wether a vnum is correct or not.
  13. Galet

    open Resistance HH

    The new one is resistance the old one is bonus I guess. Still it's really easy to do. Tierrilopes answered
  14. Galet

    open upgrading to visual studio 2017

    Download the sources, then compile the lib. This is what I told you
  15. Galet

    open upgrading to visual studio 2017

    I don't remember, just compile what vs2017 asks you to
  16. Galet

    open upgrading to visual studio 2017

    Hello, You just need to compile the lib with visual studio 2017
  17. Galet

    c++ Official Party Update

    Thanks for share dude ! By the way, he means that your code is not like official as it's not reversed. He's just asking for a clarification in the title, such as "Party Update like Official" or just to remove "Official" in the title as it's just a recreation and not the official code.
  18. Galet

    c++ Pencil

    Reminds me of : By the way, did metin2.us had this feature back then ? Without item
  19. Galet

    c++ Sort Inventory(Mini Release)

    Your code is not bad, nice, thanks for share
  20. Galet

    First Judgement against german Metin2 servers.

    It's seems to be more than a law action against the fraud than a takedown against metin2 servers and/or owners. GF is based in Germany but they can exploit the license throughout Europe so I think they can probably strike in Europe. Also private metin2 servers outside of Europe are rare. Even official servers stopped 5 years ago in Japan, Korea, Taiwan, USA (and much more). Outside of Europe, there is only sg that comes to my mind, sg which is no longer / borderline official
  21. Galet

    First Judgement against german Metin2 servers.

    Me too ! They are not as strict as Ankama but it is the first time they strike back. I don't know if they will attack more servers
  22. Galet

    [Buy] Client Encryption & Protection.

    Hello, I won't, as well as I won't give you a full method; why do you want to use something which is already released and where you can see and exploit all of its flaws ? (I know you don't, but I justify) This is why I suggest you to code your own protection. It is not "that" hard to be honest as long as you know how it works. If you don't want to create something from scratch, you can even use another method from another video game, you just have to rip it off and adapt it.
  23. Galet

    [Buy] Client Encryption & Protection.

    Lz4 is easily achievable, though the best way remains doing something on your own, your own protection
  24. Galet

    open Map teleport "npc" without underscore

    Hey, I'm unsure because I don't get it, but what about using mob_name ??
  25. Galet


    Holy cow this is awesome