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jkhan

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jkhan last won the day on September 28

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  1. open Offline shop crash bug

    there is no such file like relative.cpp
  2. Hi dev! Sorry for my english. I have a problem, offline shop crash title with %s Example: Click ok and channel game.core. Can u help me? Thanks Kind regards
  3. solved Syslog crash problem

    #Solved Fix: open ssh: service mysql-server restart mysql > common > open gmhost > add your server ip
  4. Hi guys, sorry for my english. before first channel is turned on, after second a channel is not turned on. and core & syslog Channel syslog: Aug 18 23:26:57.118331 :: <shutdown> Starting... Aug 18 23:26:57.118340 :: <shutdown> Destroying CArenaManager... Aug 18 23:26:57.118349 :: ARENA: ArenaMap will be destroy. mapIndex(26) Aug 18 23:26:57.118358 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118367 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118375 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118383 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118393 :: ARENA: ArenaMap will be destroy. mapIndex(112) Aug 18 23:26:57.118401 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118409 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118417 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118426 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118435 :: <shutdown> Destroying COXEventManager... Aug 18 23:26:57.118447 :: <shutdown> Disabling signal timer... Aug 18 23:26:57.118458 :: <shutdown> Shutting down CHARACTER_MANAGER... Aug 18 23:26:57.118466 :: <shutdown> Shutting down ITEM_MANAGER... Aug 18 23:26:57.118475 :: <shutdown> Flushing db_clientdesc... Aug 18 23:26:57.118487 :: FLUSH START 55 Aug 18 23:26:57.118552 :: FLUSH SUCCESS Aug 18 23:26:57.371329 :: <shutdown> Flushing p2p_manager... Aug 18 23:26:57.371399 :: <shutdown> Destroying CShopManager... Aug 18 23:26:57.371448 :: <shutdown> Destroying CHARACTER_MANAGER... Aug 18 23:27:00.708570 :: <shutdown> Destroying ITEM_MANAGER... Aug 18 23:27:00.708643 :: <shutdown> Destroying DESC_MANAGER... Aug 18 23:27:00.708662 :: PARTY Disable Aug 18 23:27:00.708675 :: SYSTEM: closing client socket. DESC #15 Aug 18 23:27:00.709993 :: P2P Acceptor closed (host 185.118.142.79) Aug 18 23:27:00.710029 :: SYSTEM: closing p2p socket. DESC #17 Aug 18 23:27:00.711502 :: P2P Acceptor closed (host 185.118.142.79) Aug 18 23:27:00.711524 :: SYSTEM: closing p2p socket. DESC #16 Aug 18 23:27:00.712302 :: <shutdown> Destroying quest::CQuestManager... Aug 18 23:27:00.713554 :: <shutdown> Destroying building::CManager... Aug 18 23:27:00.713581 :: <shutdown> Destroying TempleOchao_manager. Aug 18 23:27:00.713588 :: <shutdown> Flushing TrafficProfiler... Aug 18 23:27:00.713593 :: <shutdown> Canceling ReloadSpamEvent... Aug 18 23:27:00.713599 :: <shutdown> regen_free()... Aug 18 23:27:00.716775 :: <shutdown> Closing sockets... Aug 18 23:27:00.716944 :: <shutdown> fdwatch_delete()... Aug 18 23:27:00.716967 :: <shutdown> event_destroy()... Aug 18 23:27:00.748468 :: <shutdown> CTextFileLoader::DestroySystem()... Aug 18 23:27:00.771778 :: <shutdown> thecore_destroy()... game.core: #0 0x083a50c6 in CAsyncSQL::~CAsyncSQL () #1 0x0818a765 in ~LogManager (this=0xfffffff4) at log.cpp:19 #2 0x08287ac3 in main (argc=1, argv=0x54) at main.cpp:658 db.core: #0 0x080af666 in CAsyncSQL::~CAsyncSQL () #1 0x08050e68 in ~CAsyncSQL2 (this=0x28821b00) at AsyncSQL.h:205 #2 0x0805051f in CDBManager::Clear (this=0xffffcaf8) at DBManager.cpp:38 #3 0x08050868 in ~CDBManager (this=0xffffcaf8) at DBManager.cpp:14 #4 0x0804fefb in main () at Main.cpp:125 Game: log.cpp: https://pastebin.com/PQx270V2 main.cpp: https://pastebin.com/vmps68CA DB: DBManager.cpp: https://pastebin.com/cbtejJhh main.cpp: https://pastebin.com/UDThLk8d LibSQL: AsyncSQL.h: https://pastebin.com/wqM1XCHt game.core bt full: #0 0x083a50c6 in CAsyncSQL::~CAsyncSQL () No symbol table info available. #1 0x0818a765 in ~LogManager (this=0xfffffff4) at log.cpp:19 No locals. #2 0x08287ac3 in main (argc=1, argv=0x54) at main.cpp:658 sectree_manager = {<singleton<SECTREE_MANAGER>> = {_vptr$singleton = 0x83d3830, static ms_singleton = 0xffff992c}, static current_sectree_version = 768, m_map_pkSectree = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, SECTREE_MAP*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, SECTREE_MAP*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<unsigned int,unsigned int,bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x397dd560, _M_left = 0x2950cd40, _M_right = 0x593bdf60}, _M_node_count = 27}}}, m_map_pkArea = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const int, std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, TAreaInfo, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, TAreaInfo> > > > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const int, std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, TAreaInfo, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, TAreaInfo> > > > > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0xffff994c, _M_right = 0xffff994c}, _M_node_count = 0}}}, m_vec_mapRegion = {<std::_Vector_base<SMapRegion,std::allocator<SMapRegion> >> = { _M_impl = {<std::allocator<SMapRegion>> = {<__gnu_cxx::new_allocator<SMapRegion>> = {<No data fields>}, <No data fields>}, _M_start = 0x51c05000, _M_finish = 0x51c05ed8, _M_end_of_storage = 0x51c06300}}, <No data fields>}, m_mapNPCPosition = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, std::vector<npc_info, std::allocator<npc_info> > > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, std::vector<npc_info, std::allocator<npc_info> > > > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<unsigned int,unsigned int,bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x3f3d3a20, _M_left = 0x296a3cc0, _M_right = 0x5944c440}, _M_node_count = 26}}}, next_private_index_map_ = {<std::tr1::_Hashtable<long int,std::pair<const long int, int>,std::allocator<std::pair<const long int, int> >,std::_Select1st<std::pair<const long int, int> >,std::equal_to<long int>,std::tr1::hash<long int>,std::tr1::__detail::_Mod_range_hashing,std::tr1::__detail::_Default_ranged_hash,std::tr1::__detail::_Prime_rehash_policy,false,false,true>> = {<std::tr1::__detail::_Rehash_base<std::tr1::__detail::_Prime_rehash_policy,std::tr1::_Hashtable<long int, std::pair<const long int, int>, std::allocator<std::pair<const long int, int> >, std::_Select1st<std::pair<const long int, int> >, std::equal_to<long int>, std::tr1::hash<long int>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true> >> = {<No data fields>}, <std::tr1::__detail::_Hash_code_base<long int,std::pair<const long int, int>,std::_Select1st<std::pair<const long int, int> >,std::equal_to<long int>,std::tr1::hash<long int>,std::tr1::__detail::_Mod_range_hashing,std::tr1::__detail::_Default_ranged_hash,false>> = { _M_extract = {<std::unary_function<std::pair<const long int, int>,const long int>> = {<No data fields>}, <No data fields>}, _M_eq = {<std::binary_function<long int,long int,bool>> = {<No data fields>}, <No data fields>}, _M_h1 = {<std::unary_function<long int,unsigned int>> = {<No data fields>}, <No data fields>}, _M_h2 = {<No data fields>}}, <std::tr1::__detail::_Map_base<long int,std::pair<const long int, int>,std::_Select1st<std::pair<const long int, int> >,true,std::tr1::_Hashtable<long int, std::pair<const long int, int>, std::allocator<std::pair<const long int, int> >, std::_Select1st<std::pair<const long int, int> >, std::equal_to<long int>, std::tr1::hash<long int>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true> >> = {<No data fields>}, _M_node_allocator = {<__gnu_cxx::new_allocator<std::tr1::__detail::_Hash_node<std::pair<const long int, int>, false> >> = {<No data fields>}, <No data fields>}, _M_buckets = 0x29013100, _M_bucket_count = 11, _M_element_count = 0, _M_rehash_policy = {_M_max_load_factor = 1, _M_growth_factor = 2, _M_next_resize = 11}}, <No data fields>}} char_manager = {<singleton<CHARACTER_MANAGER>> = {_vptr$singleton = 0x83b1fe0, static ms_singleton = 0xffffb62c}, m_iMobItemRate = 100, db.core bt full: Config = {<singleton<CConfig>> = {_vptr$singleton = 0x80b44d0, static ms_singleton = 0xffffcba8}, m_valueMap = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x2880da40, _M_left = 0x2880dc20, _M_right = 0x2880d980}, _M_node_count = 18}}}} poller = {<CNetBase> = {_vptr$CNetBase = 0x80b4548, static m_fdWatcher = 0x28877b60}, <singleton<CNetPoller>> = {_vptr$singleton = 0x80b4558, static ms_singleton = 0xffffcbd0}, <No data fields>} DBManager = {<singleton<CDBManager>> = {_vptr$singleton = 0x80b4ec0, static ms_singleton = 0xffffcaf8}, m_mainSQL = {0x28821b00, 0x28822a00, 0x28823900, 0x28824800}, m_directSQL = {0x28821100, 0x28822500, 0x28823400, 0x28824300}, m_asyncSQL = {0x28822000, 0x28822f00, 0x28823e00, 0x28824d00}, m_quit = 676861576} ClientManager = {<CNetBase> = {_vptr$CNetBase = 0x80b4568, static m_fdWatcher = 0x28877b60}, <singleton<CClientManager>> = {_vptr$singleton = 0x80b84e8, static ms_singleton = 0x0}, m_looping = 672001536, m_fdAccept = -1, m_peerList = {<std::_List_base<CPeer*,std::allocator<CPeer*> >> = { _M_impl = {<std::allocator<std::_List_node<CPeer*> >> = {<__gnu_cxx::new_allocator<std::_List_node<CPeer*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xffffc31c, _M_prev = 0xffffc31c}}}, <No data fields>}, m_pkAuthPeer = 0x0, m_map_pkLoginData = { table_ = {<boost::unordered_detail::hash_table<boost::unordered_detail::map<unsigned int, boost::hash<unsigned int>, std::equal_to<unsigned int>, std::allocator<std::pair<const unsigned int, CLoginData*> > > >> = {<boost::unordered_detail::hash_buckets<std::allocator<std::pair<const unsigned int, CLoginData*> >,boost::unordered_detail::ungrouped>> = {buckets_ = 0x0, bucket_count_ = 11, allocators_ = {<boost::details::compressed_pair_imp<std::allocator<boost::unordered_detail::hash_bucket<std::allocator<std::pair<const unsigned int, CLoginData*> > > >,std::allocator<boost::unordered_detail::hash_node<std::allocator<std::pair<const unsigned int, CLoginData*> >, boost::unordered_detail::ungrouped> >,3>> = {<std::allocator<boost::unordered_detail::hash_bucket<std::allocator<std::pair<const unsigned int, CLoginData*> > > >> = {<__gnu_cxx::new_allocator<boost::unordered_detail::hash_bucket<std::allocator<std::pair<const unsigned int, CLoginData*> > > >> = {<No data fields>}, <No data fields>}, <std::allocator<boost::unordered_detail::hash_node<std::allocator<std::pair<const unsigned int, CLoginData*> >, boost::unordered_detail::ungrouped> >> = {<__gnu_cxx::new_allocator<boost::unordered_detail::hash_node<std::allocator<std::pair<const unsigned int, CLoginData*> >, boost::unordered_detail::ungrouped> >> = {<No data fields>}, <No data fields>}, <No data fields>}, <No data fields>}}, <boost::unordered_detail::hash_buffered_functions<boost::hash<unsigned int>,std::equal_to<unsigned int> >> = {current_ = false, funcs_ = {{data_ = { buf = "]", align_ = 93 ']'}}, {data_ = {buf = "(", align_ = 40 '('}}}}, size_ = 0, mlf_ = 1, cached_begin_bucket_ = 0x0, max_load_ = 0}, <No data fields>}}, m_map_pkLoginDataByLogin = { table_ = {<boost::unordered_detail::hash_table<boost::unordered_detail::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::hash<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::equal_to<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, CLoginData*> > > >> = {<boost::unordered_detail::hash_buckets<std::allocator<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, CLoginData*> >,boost::unordered_detail::ungrouped>> = {buckets_ = 0x0, bucket_count_ = 11, allocators_ = {<boost::details::compressed_pair_imp<std::allocator<boost::unordered_detail::hash_bucket<std::allocator<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, CLoginData*> > > >,std::allocator<boost::unordered_detail::hash_node<std::allocator<std::pair<const std::basic_string<c---Type <return> to continue, or q <return> to quit--- And if we turn it on; file game core db.core #0 0x080af666 in CHARACTER::UseItemEx (this=0x286c2b36, item=0xffffb99c, DestCell={window_type = 0 '\0', cell = 0}) at char_item.cpp:5380 #1 0x08050e68 in Acce_absorption_make (ch=0x1) at acce.cpp:679 #2 0x0805051f in Acce_clean_item () at acce.cpp:253 #3 0x08050868 in Acce_print () at acce.cpp:500 #4 0x0804fefb in _lzo_config_check () at minilzo.c:1293 #5 0x0804b8da in .dynstr () #6 0x00000000 in ?? () acce.cpp: https://pastebin.com/tBrbEfg9 char_item.cpp: https://pastebin.com/KBAp6TAD minilzo.c: https://pastebin.com/TjTt2tr1 Thanks, kind regards.
  5. open game.core whisper block help

    Thanks bro, i will try.
  6. Hi guys, sorry for my english. I have a problem, i will be glad if you help me. Core BT; #0 CHARACTER::GetName (this=0x0) at basic_string.h:280 #1 0x08168c3a in CInputMain::Whisper (this=0x2b60649c, ch=0x543b8000, data=0x54be1000 "\023)", uiBytes=42) at input_main.cpp:471 #2 0x0816a9ef in CInputMain::Analyze (this=0x2b60649c, d=0x2b606400, bHeader=<value optimized out>, c_pData=0x54be1000 "\023)") at input_main.cpp:3618 #3 0x0814e81b in CInputProcessor::Process (this=0x2b60649c, lpDesc=0x2b606400, c_pvOrig=0x54be1000, iBytes=42, r_iBytesProceed=@0xffff94c4) at input.cpp:99 #4 0x08116d33 in DESC::ProcessInput (this=0x2b606400) at desc.cpp:313 #5 0x08285b34 in io_loop (fdw=0x2964a160) at main.cpp:1036 #6 0x08286561 in idle () at main.cpp:919 #7 0x08287c66 in main (argc=1, argv=0xffffcc2c) at main.cpp:576 bt full: https://pastebin.com/WsEypKeE desc.cpp: https://pastebin.com/yEVVbEdd input.cpp: https://pastebin.com/RebhbpZe input_main.cpp: https://pastebin.com/hTvWqJ2x main.cpp: https://pastebin.com/L6i88Rp8 I'm waiting for your help, thanks kind regards.
  7. The channel closes while teleporting game.core
  8. Hi guys, First sorry my english. I need help. Channel1's game.core. Please can you help me? Game.core; #0 0x080741d3 in CHARACTER::SetWarpLocation () at char.cpp:5910 gs_bgmVolEnable = false __gthread_active = -1 gs_bgmInfoMap = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, BGMInfo> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const un signed int, BGMInfo> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x0, _M_right = 0x0}, _M_node_count = 0}}} NPOS = {window_type = 0 '\0', cell = 0} aiRecoveryPercents = {1, 5, 5, 5, 5, 5, 5, 5, 5, 5} singleton<CGuildManager>::ms_singleton = (CGuildManager *) 0x0 singleton<P2P_MANAGER>::ms_singleton = (P2P_MANAGER *) 0x0 singleton<CBanwordManager>::ms_singleton = (CBanwordManager *) 0x0 singleton<CSkillManager>::ms_singleton = (CSkillManager *) 0x0 singleton<quest::CQuestManager>::ms_singleton = ( class quest::CQuestManager *) 0x0 singleton<CTableBySkill>::ms_singleton = (CTableBySkill *) 0x0 singleton<CShopManager>::ms_singleton = (CShopManager *) 0x0 boost::unordered_detail::prime_list_template<unsigned int>::value = { 5, 11, 17, 29, 37, 53, 67, 79, 97, 131, 193, 257, 389, 521, 769, 1031, 1543, 2053, 3079, 6151, 12289, 24593, 49157, 98317, 196613, 393241, 786433, ---Type <return> to continue, or q <return> to quit--- 1572869, 3145739, 6291469, 12582917, 25165843, 50331653, 100663319, 201326611, 402653189, 805306457, 1610612741, 3221225473, 4294967291} singleton<CPCBangManager>::ms_singleton = (CPCBangManager *) 0x0 singleton<SECTREE_MANAGER>::ms_singleton = (SECTREE_MANAGER *) 0x0 singleton<ITEM_MANAGER>::ms_singleton = (ITEM_MANAGER *) 0x0 std::tr1::__detail::_Primes<4>::__primes = {2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97, 103, 109, 113, 127, 137, 139, 149, 157, 167, 179, 193, 199, 211, 227, 241, 257, 277, 293, 313, 337, 359, 383, 409, 439, 467, 503, 541, 577, 619, 661, 709, 761, 823, 887, 953, 1031, 1109, 1193, 1289, 1381, 1493, 1613, 1741, 1879, 2029, 2179, 2357, 2549, 2753, 2971, 3209, 3469, 3739, 4027, 4349, 4703, 5087, 5503, 5953, 6427, 6949, 7517, 8123, 8783, 9497, 10273, 11113, 12011, 12983, 14033, 15173, 16411, 17749, 19183, 20753, 22447, 24281, 26267, 28411, 30727, 33223, 35933, 38873, 42043, 45481, 49201, 53201, 57557, 62233, 67307, 72817, 78779, 85229, 92203, 99733, 107897, 116731, 126271, 136607, 147793, 159871, 172933, 187091, 202409, 218971, 236897, 256279, 277261, 299951, 324503, 351061, 379787, 410857, 444487, 480881, 520241, 562841, 608903, 658753, 712697, 771049, 834181, 902483, 976369, 1056323, 1142821, 1236397, 1337629, 1447153, 1565659, 1693859, 1832561, 1982627, 2144977, 2320627, 2510653, 2716249, 2938679, 3179303, 3439651, 3721303, 4026031, 4355707, 4712381, 5098259, 5515729, 5967347, 6456007, 6984629, 7556579, 8175383, 8844859, 9569143, 10352717, 11200489, 12117689, 13109983, 14183539, 15345007, 16601593, 17961079, 19431899, 21023161, 22744717, 24607243, ---Type <return> to continue, or q <return> to quit--- 26622317, 28802401, 31160981, 33712729, 36473443, 39460231, 42691603, 46187573, 49969847, 54061849...} singleton<CMobManager>::ms_singleton = (CMobManager *) 0x0 singleton<CDungeonManager>::ms_singleton = (CDungeonManager *) 0x0 singleton<CXTrapManager>::ms_singleton = (CXTrapManager *) 0x0 singleton<MessengerManager>::ms_singleton = (MessengerManager *) 0x0 singleton<CHARACTER_MANAGER>::ms_singleton = (CHARACTER_MANAGER *) 0x0 singleton<LogManager>::ms_singleton = (LogManager *) 0x0 singleton<DBManager>::ms_singleton = (DBManager *) 0x0 singleton<CPartyManager>::ms_singleton = (CPartyManager *) 0x0 singleton<CMapLocation>::ms_singleton = (CMapLocation *) 0x0 singleton<CHackShieldManager>::ms_singleton = ( CHackShieldManager *) 0x0 singleton<DESC_MANAGER>::ms_singleton = (DESC_MANAGER *) 0x0 singleton<DSManager>::ms_singleton = (DSManager *) 0x0 singleton<CMonarch>::ms_singleton = (CMonarch *) 0x0 singleton<CPVPManager>::ms_singleton = (CPVPManager *) 0x0 singleton<CMotionManager>::ms_singleton = (CMotionManager *) 0x0 singleton<CHorseNameManager>::ms_singleton = (CHorseNameManager *) 0x0 singleton<COfflineShopManager>::ms_singleton = ( COfflineShopManager *) 0x0 singleton<marriage::CManager>::ms_singleton = (class marriage::CManager *) 0x0 ---Type <return> to continue, or q <return> to quit--- singleton<CTargetManager>::ms_singleton = (CTargetManager *) 0x0 #1 0x08168c3a in CInputMain::Whisper (this=0x5350159c, ch=0x52c51000, data=0x52803000 "\023)", uiBytes=42) at gthr-default.h:182 pack = {bHeader = 0 '\0', wSize = 0, bType = 0 '\0', szNameFrom = "\000\000\004▒▒(\210\235▒▒▒▒▒(▒▒▒▒▒▒▒\177\n\000"} msg_1 = "\000\000\000\000\000\a\000\000\000\000\000\000\000▒▒▒▒▒▒▒\177\000\000\000\000[▒J(h\000\000\000 \000\000\000▒▒▒(\210\235▒▒B▒J(\024u▒( \000\000\000▒▒▒\004▒▒(Ȣ▒▒M▒▒(▒▒▒\000\000\000\000\n\000\000\000t▒▒(\221▒▒▒▒:\b\b\000\000\000\030\000\000\000\004\000\000\000\200\237▒▒\b\000\000\000`(K\b\b\000\000\000▒:\b\n\000\000\0005]▒)\024▒▒▒\n\000\000\000\003\000\000\000\004\000\000\000\003▒▒▒\001\000\000\000`(K\b\003\000\000\000P▒:\b\r\000\000\000 \032K\b\000\000\000\000\000\000\000\000g▒▒(\000\000\000\000\226N▒"... len = <value optimized out> buf = {buf = 0x52c016e0, forceDelete = true} iExtraLen = 13 pkChr = 0x0 pkDesc = 0x531f2100 bOpponentEmpire = 3 '\003' __FUNCTION__ = "Whisper" #2 0x0816a9ef in std::__find_if<__gnu_cxx::__normal_iterator<char*, std::string>, int (*)(int)> (__first={_M_current = 0x5350159c "`U<\b▒\025PS*"}, __last= {_M_current = 0x53501500 "\020▒;\b\234\025PSx▒;\b\024\025PS"}, __pred=0x52c51000) at stl_algo.h:264 ---Type <return> to continue, or q <return> to quit--- __trip_count = 1397757340 #3 0x0814e81b in CInputHandshake::~CInputHandshake () at input.h:27 __gthread_active = -1 NPOS = {window_type = 0 '\0', cell = 0} singleton<CProfiler>::ms_singleton = (CProfiler *) 0x0 singleton<P2P_MANAGER>::ms_singleton = (P2P_MANAGER *) 0x0 g_vec_save = {<std::_Vector_base<SPlayerTable,std::allocator<SPlayerTable> >> = { _M_impl = {<std::allocator<SPlayerTable>> = {<__gnu_cxx::new_allocator<SPlayerTable>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} singleton<quest::CQuestManager>::ms_singleton = ( class quest::CQuestManager *) 0x0 g_sim = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, CLoginSim*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, CLoginSim*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x0, _M_right = 0x0}, _M_node_count = 0}}} singleton<TrafficProfiler>::ms_singleton = (TrafficProfiler *) 0x0 singleton<DBManager>::ms_singleton = (DBManager *) 0x0 singleton<CPrivManager>::ms_singleton = (CPrivManager *) 0x0 ---Type <return> to continue, or q <return> to quit--- singleton<DESC_MANAGER>::ms_singleton = (DESC_MANAGER *) 0x0 g_simByPID = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, CLoginSim*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, CLoginSim*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x0, _M_right = 0x0}, _M_node_count = 0}}} singleton<LogManager>::ms_singleton = (LogManager *) 0x0 #4 0x08116d33 in DESC::HandshakeProcess (this=0x52803000, dwTime=19, lDelta=-23356, bInfiniteRetry=255) at desc.cpp:683 dwCurTime = 1397757340 lNewDelta = <value optimized out> __FUNCTION__ = "HandshakeProcess" #5 0x08285b34 in ReadMapAttribute (dwAreaX=694105888, dwAreaY=3, c_pszFileName=0x3 <Address 0x3 out of bounds>) at test.cpp:264 fp = (FILE *) 0x53501500 wCC = <value optimized out> wWidth = <value optimized out> wHeight = <value optimized out> pbAttr = <value optimized out> dwStartX = <value optimized out> dwStartY = <value optimized out> ---Type <return> to continue, or q <return> to quit--- dwEndX = <value optimized out> dwEndY = <value optimized out> __FUNCTION__ = "ReadMapAttribute" #6 0x08286561 in ConvertAttribute (c_pszCollisionDataFileName=0x0, c_pszMapDirectory=0x52ad7840 "\031▒$▒\026▒▒v[▒\214#f\vl▒\237\236▒▒\216mV\207\230\226▒C\027\036▒o\216\236") at test.cpp:808 szFilename = "\205▒kb*\000\000\0000▒\024\b\000\025PSؤ▒▒3m\021\b\234\025PS\000\025PS\0000\200R*\000\000\000Ĥ▒▒Ĥ▒▒*\000\000\000▒>iR\024▒@)\000\000\000\000\205▒kb\000\025PS\003\000\000\000 7_)8▒▒▒4[(\b\000\025PS\025\000\000\000\003\000\000\000▒▒\004\000\004▒▒(\b▒▒▒\025e▒(\000\000\000\000\000\000\000\000\004\000\000\0008▒▒▒▒\003", '\0' <repeats 13 times>, "\220▒▒R\224▒@)\205▒kb\205▒kb\000\000\000\000▒▒\004\0008▒▒▒\230▒▒▒ae(\b 7_)▒▒\004\000▒\002\000\000▒9\000\000▒\003\000"... setting = {iIndex = 1387100224, iCellScale = 11, iBaseX = 1, iBaseY = 65536, iWidth = 11, iHeight = 138308372, posSpawn = {x = 1, y = 1, z = -23400}} iMapHeight = 1384132608 iMapWidth = <value optimized out> bx = <value optimized out> by = <value optimized out> x = <value optimized out> y = <value optimized out> fp = <value optimized out> ---Type <return> to continue, or q <return> to quit--- uiCompSize = <value optimized out> __FUNCTION__ = "ConvertAttribute" #7 0x08287c66 in ~singleton (this=0x206) at singleton.h:21 No locals. #8 0x0804ea4a in lzo1x_1_compress (in=0xffffdc08 "(▒▒▒▒▒\004\b`▒J(\001", in_len=1651242629, out=0x83 <Address 0x83 out of bounds>, out_len=0x29408f88, wrkmem=0x3f800000) at minilzo.c:1783 op = (unsigned char *) 0x206 <Address 0x206 out of bounds> t = <value optimized out> #9 0x0804e9b8 in lzo1x_1_compress (in=0xffffdc08 "(▒▒▒▒▒\004\b`▒J(\001", in_len=1, out=0x206 <Address 0x206 out of bounds>, out_len=0x804ea4a, wrkmem=0xffffdc08) at minilzo.c:1926 tt = 4294958096 ii = <value optimized out> op = (unsigned char *) 0x0 t = 0 The files mentioned; char.cpp: https://paste2.org/L5WDL23X desc.cpp: https://paste2.org/y19y8z5w input.h: https://paste2.org/UVhkNZUb test.cpp: https://paste2.org/6CceVVnU Thanx, kind regards.
  9. solved Anti Exp Bug [Lua]

    I solved.
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