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jkhan

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Everything posted by jkhan

  1. Hi guys, sorry for my english. before first channel is turned on, after second a channel is not turned on. and core & syslog Channel syslog: Aug 18 23:26:57.118331 :: <shutdown> Starting... Aug 18 23:26:57.118340 :: <shutdown> Destroying CArenaManager... Aug 18 23:26:57.118349 :: ARENA: ArenaMap will be destroy. mapIndex(26) Aug 18 23:26:57.118358 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118367 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118375 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118383 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118393 :: ARENA: ArenaMap will be destroy. mapIndex(112) Aug 18 23:26:57.118401 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118409 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118417 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118426 :: ARENA: End Duel PID_A(0) vs PID_B(0) Aug 18 23:26:57.118435 :: <shutdown> Destroying COXEventManager... Aug 18 23:26:57.118447 :: <shutdown> Disabling signal timer... Aug 18 23:26:57.118458 :: <shutdown> Shutting down CHARACTER_MANAGER... Aug 18 23:26:57.118466 :: <shutdown> Shutting down ITEM_MANAGER... Aug 18 23:26:57.118475 :: <shutdown> Flushing db_clientdesc... Aug 18 23:26:57.118487 :: FLUSH START 55 Aug 18 23:26:57.118552 :: FLUSH SUCCESS Aug 18 23:26:57.371329 :: <shutdown> Flushing p2p_manager... Aug 18 23:26:57.371399 :: <shutdown> Destroying CShopManager... Aug 18 23:26:57.371448 :: <shutdown> Destroying CHARACTER_MANAGER... Aug 18 23:27:00.708570 :: <shutdown> Destroying ITEM_MANAGER... Aug 18 23:27:00.708643 :: <shutdown> Destroying DESC_MANAGER... Aug 18 23:27:00.708662 :: PARTY Disable Aug 18 23:27:00.708675 :: SYSTEM: closing client socket. DESC #15 Aug 18 23:27:00.709993 :: P2P Acceptor closed (host 185.118.142.79) Aug 18 23:27:00.710029 :: SYSTEM: closing p2p socket. DESC #17 Aug 18 23:27:00.711502 :: P2P Acceptor closed (host 185.118.142.79) Aug 18 23:27:00.711524 :: SYSTEM: closing p2p socket. DESC #16 Aug 18 23:27:00.712302 :: <shutdown> Destroying quest::CQuestManager... Aug 18 23:27:00.713554 :: <shutdown> Destroying building::CManager... Aug 18 23:27:00.713581 :: <shutdown> Destroying TempleOchao_manager. Aug 18 23:27:00.713588 :: <shutdown> Flushing TrafficProfiler... Aug 18 23:27:00.713593 :: <shutdown> Canceling ReloadSpamEvent... Aug 18 23:27:00.713599 :: <shutdown> regen_free()... Aug 18 23:27:00.716775 :: <shutdown> Closing sockets... Aug 18 23:27:00.716944 :: <shutdown> fdwatch_delete()... Aug 18 23:27:00.716967 :: <shutdown> event_destroy()... Aug 18 23:27:00.748468 :: <shutdown> CTextFileLoader::DestroySystem()... Aug 18 23:27:00.771778 :: <shutdown> thecore_destroy()... game.core: #0 0x083a50c6 in CAsyncSQL::~CAsyncSQL () #1 0x0818a765 in ~LogManager (this=0xfffffff4) at log.cpp:19 #2 0x08287ac3 in main (argc=1, argv=0x54) at main.cpp:658 db.core: #0 0x080af666 in CAsyncSQL::~CAsyncSQL () #1 0x08050e68 in ~CAsyncSQL2 (this=0x28821b00) at AsyncSQL.h:205 #2 0x0805051f in CDBManager::Clear (this=0xffffcaf8) at DBManager.cpp:38 #3 0x08050868 in ~CDBManager (this=0xffffcaf8) at DBManager.cpp:14 #4 0x0804fefb in main () at Main.cpp:125 Game: log.cpp: https://pastebin.com/PQx270V2 main.cpp: https://pastebin.com/vmps68CA DB: DBManager.cpp: https://pastebin.com/cbtejJhh main.cpp: https://pastebin.com/UDThLk8d LibSQL: AsyncSQL.h: https://pastebin.com/wqM1XCHt game.core bt full: #0 0x083a50c6 in CAsyncSQL::~CAsyncSQL () No symbol table info available. #1 0x0818a765 in ~LogManager (this=0xfffffff4) at log.cpp:19 No locals. #2 0x08287ac3 in main (argc=1, argv=0x54) at main.cpp:658 sectree_manager = {<singleton<SECTREE_MANAGER>> = {_vptr$singleton = 0x83d3830, static ms_singleton = 0xffff992c}, static current_sectree_version = 768, m_map_pkSectree = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, SECTREE_MAP*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, SECTREE_MAP*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<unsigned int,unsigned int,bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x397dd560, _M_left = 0x2950cd40, _M_right = 0x593bdf60}, _M_node_count = 27}}}, m_map_pkArea = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const int, std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, TAreaInfo, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, TAreaInfo> > > > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const int, std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, TAreaInfo, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, TAreaInfo> > > > > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0xffff994c, _M_right = 0xffff994c}, _M_node_count = 0}}}, m_vec_mapRegion = {<std::_Vector_base<SMapRegion,std::allocator<SMapRegion> >> = { _M_impl = {<std::allocator<SMapRegion>> = {<__gnu_cxx::new_allocator<SMapRegion>> = {<No data fields>}, <No data fields>}, _M_start = 0x51c05000, _M_finish = 0x51c05ed8, _M_end_of_storage = 0x51c06300}}, <No data fields>}, m_mapNPCPosition = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, std::vector<npc_info, std::allocator<npc_info> > > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, std::vector<npc_info, std::allocator<npc_info> > > > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<unsigned int,unsigned int,bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x3f3d3a20, _M_left = 0x296a3cc0, _M_right = 0x5944c440}, _M_node_count = 26}}}, next_private_index_map_ = {<std::tr1::_Hashtable<long int,std::pair<const long int, int>,std::allocator<std::pair<const long int, int> >,std::_Select1st<std::pair<const long int, int> >,std::equal_to<long int>,std::tr1::hash<long int>,std::tr1::__detail::_Mod_range_hashing,std::tr1::__detail::_Default_ranged_hash,std::tr1::__detail::_Prime_rehash_policy,false,false,true>> = {<std::tr1::__detail::_Rehash_base<std::tr1::__detail::_Prime_rehash_policy,std::tr1::_Hashtable<long int, std::pair<const long int, int>, std::allocator<std::pair<const long int, int> >, std::_Select1st<std::pair<const long int, int> >, std::equal_to<long int>, std::tr1::hash<long int>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true> >> = {<No data fields>}, <std::tr1::__detail::_Hash_code_base<long int,std::pair<const long int, int>,std::_Select1st<std::pair<const long int, int> >,std::equal_to<long int>,std::tr1::hash<long int>,std::tr1::__detail::_Mod_range_hashing,std::tr1::__detail::_Default_ranged_hash,false>> = { _M_extract = {<std::unary_function<std::pair<const long int, int>,const long int>> = {<No data fields>}, <No data fields>}, _M_eq = {<std::binary_function<long int,long int,bool>> = {<No data fields>}, <No data fields>}, _M_h1 = {<std::unary_function<long int,unsigned int>> = {<No data fields>}, <No data fields>}, _M_h2 = {<No data fields>}}, <std::tr1::__detail::_Map_base<long int,std::pair<const long int, int>,std::_Select1st<std::pair<const long int, int> >,true,std::tr1::_Hashtable<long int, std::pair<const long int, int>, std::allocator<std::pair<const long int, int> >, std::_Select1st<std::pair<const long int, int> >, std::equal_to<long int>, std::tr1::hash<long int>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true> >> = {<No data fields>}, _M_node_allocator = {<__gnu_cxx::new_allocator<std::tr1::__detail::_Hash_node<std::pair<const long int, int>, false> >> = {<No data fields>}, <No data fields>}, _M_buckets = 0x29013100, _M_bucket_count = 11, _M_element_count = 0, _M_rehash_policy = {_M_max_load_factor = 1, _M_growth_factor = 2, _M_next_resize = 11}}, <No data fields>}} char_manager = {<singleton<CHARACTER_MANAGER>> = {_vptr$singleton = 0x83b1fe0, static ms_singleton = 0xffffb62c}, m_iMobItemRate = 100, db.core bt full: Config = {<singleton<CConfig>> = {_vptr$singleton = 0x80b44d0, static ms_singleton = 0xffffcba8}, m_valueMap = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x2880da40, _M_left = 0x2880dc20, _M_right = 0x2880d980}, _M_node_count = 18}}}} poller = {<CNetBase> = {_vptr$CNetBase = 0x80b4548, static m_fdWatcher = 0x28877b60}, <singleton<CNetPoller>> = {_vptr$singleton = 0x80b4558, static ms_singleton = 0xffffcbd0}, <No data fields>} DBManager = {<singleton<CDBManager>> = {_vptr$singleton = 0x80b4ec0, static ms_singleton = 0xffffcaf8}, m_mainSQL = {0x28821b00, 0x28822a00, 0x28823900, 0x28824800}, m_directSQL = {0x28821100, 0x28822500, 0x28823400, 0x28824300}, m_asyncSQL = {0x28822000, 0x28822f00, 0x28823e00, 0x28824d00}, m_quit = 676861576} ClientManager = {<CNetBase> = {_vptr$CNetBase = 0x80b4568, static m_fdWatcher = 0x28877b60}, <singleton<CClientManager>> = {_vptr$singleton = 0x80b84e8, static ms_singleton = 0x0}, m_looping = 672001536, m_fdAccept = -1, m_peerList = {<std::_List_base<CPeer*,std::allocator<CPeer*> >> = { _M_impl = {<std::allocator<std::_List_node<CPeer*> >> = {<__gnu_cxx::new_allocator<std::_List_node<CPeer*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xffffc31c, _M_prev = 0xffffc31c}}}, <No data fields>}, m_pkAuthPeer = 0x0, m_map_pkLoginData = { table_ = {<boost::unordered_detail::hash_table<boost::unordered_detail::map<unsigned int, boost::hash<unsigned int>, std::equal_to<unsigned int>, std::allocator<std::pair<const unsigned int, CLoginData*> > > >> = {<boost::unordered_detail::hash_buckets<std::allocator<std::pair<const unsigned int, CLoginData*> >,boost::unordered_detail::ungrouped>> = {buckets_ = 0x0, bucket_count_ = 11, allocators_ = {<boost::details::compressed_pair_imp<std::allocator<boost::unordered_detail::hash_bucket<std::allocator<std::pair<const unsigned int, CLoginData*> > > >,std::allocator<boost::unordered_detail::hash_node<std::allocator<std::pair<const unsigned int, CLoginData*> >, boost::unordered_detail::ungrouped> >,3>> = {<std::allocator<boost::unordered_detail::hash_bucket<std::allocator<std::pair<const unsigned int, CLoginData*> > > >> = {<__gnu_cxx::new_allocator<boost::unordered_detail::hash_bucket<std::allocator<std::pair<const unsigned int, CLoginData*> > > >> = {<No data fields>}, <No data fields>}, <std::allocator<boost::unordered_detail::hash_node<std::allocator<std::pair<const unsigned int, CLoginData*> >, boost::unordered_detail::ungrouped> >> = {<__gnu_cxx::new_allocator<boost::unordered_detail::hash_node<std::allocator<std::pair<const unsigned int, CLoginData*> >, boost::unordered_detail::ungrouped> >> = {<No data fields>}, <No data fields>}, <No data fields>}, <No data fields>}}, <boost::unordered_detail::hash_buffered_functions<boost::hash<unsigned int>,std::equal_to<unsigned int> >> = {current_ = false, funcs_ = {{data_ = { buf = "]", align_ = 93 ']'}}, {data_ = {buf = "(", align_ = 40 '('}}}}, size_ = 0, mlf_ = 1, cached_begin_bucket_ = 0x0, max_load_ = 0}, <No data fields>}}, m_map_pkLoginDataByLogin = { table_ = {<boost::unordered_detail::hash_table<boost::unordered_detail::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::hash<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::equal_to<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, CLoginData*> > > >> = {<boost::unordered_detail::hash_buckets<std::allocator<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, CLoginData*> >,boost::unordered_detail::ungrouped>> = {buckets_ = 0x0, bucket_count_ = 11, allocators_ = {<boost::details::compressed_pair_imp<std::allocator<boost::unordered_detail::hash_bucket<std::allocator<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, CLoginData*> > > >,std::allocator<boost::unordered_detail::hash_node<std::allocator<std::pair<const std::basic_string<c---Type <return> to continue, or q <return> to quit--- And if we turn it on; file game core db.core #0 0x080af666 in CHARACTER::UseItemEx (this=0x286c2b36, item=0xffffb99c, DestCell={window_type = 0 '\0', cell = 0}) at char_item.cpp:5380 #1 0x08050e68 in Acce_absorption_make (ch=0x1) at acce.cpp:679 #2 0x0805051f in Acce_clean_item () at acce.cpp:253 #3 0x08050868 in Acce_print () at acce.cpp:500 #4 0x0804fefb in _lzo_config_check () at minilzo.c:1293 #5 0x0804b8da in .dynstr () #6 0x00000000 in ?? () acce.cpp: https://pastebin.com/tBrbEfg9 char_item.cpp: https://pastebin.com/KBAp6TAD minilzo.c: https://pastebin.com/TjTt2tr1 Thanks, kind regards.
  2. solved Syslog crash problem

    #Solved Fix: open ssh: service mysql-server restart mysql > common > open gmhost > add your server ip
  3. open game.core whisper block help

    Thanks bro, i will try.
  4. Hi guys, sorry for my english. I have a problem, i will be glad if you help me. Core BT; #0 CHARACTER::GetName (this=0x0) at basic_string.h:280 #1 0x08168c3a in CInputMain::Whisper (this=0x2b60649c, ch=0x543b8000, data=0x54be1000 "\023)", uiBytes=42) at input_main.cpp:471 #2 0x0816a9ef in CInputMain::Analyze (this=0x2b60649c, d=0x2b606400, bHeader=<value optimized out>, c_pData=0x54be1000 "\023)") at input_main.cpp:3618 #3 0x0814e81b in CInputProcessor::Process (this=0x2b60649c, lpDesc=0x2b606400, c_pvOrig=0x54be1000, iBytes=42, r_iBytesProceed=@0xffff94c4) at input.cpp:99 #4 0x08116d33 in DESC::ProcessInput (this=0x2b606400) at desc.cpp:313 #5 0x08285b34 in io_loop (fdw=0x2964a160) at main.cpp:1036 #6 0x08286561 in idle () at main.cpp:919 #7 0x08287c66 in main (argc=1, argv=0xffffcc2c) at main.cpp:576 bt full: https://pastebin.com/WsEypKeE desc.cpp: https://pastebin.com/yEVVbEdd input.cpp: https://pastebin.com/RebhbpZe input_main.cpp: https://pastebin.com/hTvWqJ2x main.cpp: https://pastebin.com/L6i88Rp8 I'm waiting for your help, thanks kind regards.
  5. Hi guys, First sorry my english. I need help. Channel1's game.core. Please can you help me? Game.core; #0 0x080741d3 in CHARACTER::SetWarpLocation () at char.cpp:5910 gs_bgmVolEnable = false __gthread_active = -1 gs_bgmInfoMap = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, BGMInfo> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const un signed int, BGMInfo> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x0, _M_right = 0x0}, _M_node_count = 0}}} NPOS = {window_type = 0 '\0', cell = 0} aiRecoveryPercents = {1, 5, 5, 5, 5, 5, 5, 5, 5, 5} singleton<CGuildManager>::ms_singleton = (CGuildManager *) 0x0 singleton<P2P_MANAGER>::ms_singleton = (P2P_MANAGER *) 0x0 singleton<CBanwordManager>::ms_singleton = (CBanwordManager *) 0x0 singleton<CSkillManager>::ms_singleton = (CSkillManager *) 0x0 singleton<quest::CQuestManager>::ms_singleton = ( class quest::CQuestManager *) 0x0 singleton<CTableBySkill>::ms_singleton = (CTableBySkill *) 0x0 singleton<CShopManager>::ms_singleton = (CShopManager *) 0x0 boost::unordered_detail::prime_list_template<unsigned int>::value = { 5, 11, 17, 29, 37, 53, 67, 79, 97, 131, 193, 257, 389, 521, 769, 1031, 1543, 2053, 3079, 6151, 12289, 24593, 49157, 98317, 196613, 393241, 786433, ---Type <return> to continue, or q <return> to quit--- 1572869, 3145739, 6291469, 12582917, 25165843, 50331653, 100663319, 201326611, 402653189, 805306457, 1610612741, 3221225473, 4294967291} singleton<CPCBangManager>::ms_singleton = (CPCBangManager *) 0x0 singleton<SECTREE_MANAGER>::ms_singleton = (SECTREE_MANAGER *) 0x0 singleton<ITEM_MANAGER>::ms_singleton = (ITEM_MANAGER *) 0x0 std::tr1::__detail::_Primes<4>::__primes = {2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97, 103, 109, 113, 127, 137, 139, 149, 157, 167, 179, 193, 199, 211, 227, 241, 257, 277, 293, 313, 337, 359, 383, 409, 439, 467, 503, 541, 577, 619, 661, 709, 761, 823, 887, 953, 1031, 1109, 1193, 1289, 1381, 1493, 1613, 1741, 1879, 2029, 2179, 2357, 2549, 2753, 2971, 3209, 3469, 3739, 4027, 4349, 4703, 5087, 5503, 5953, 6427, 6949, 7517, 8123, 8783, 9497, 10273, 11113, 12011, 12983, 14033, 15173, 16411, 17749, 19183, 20753, 22447, 24281, 26267, 28411, 30727, 33223, 35933, 38873, 42043, 45481, 49201, 53201, 57557, 62233, 67307, 72817, 78779, 85229, 92203, 99733, 107897, 116731, 126271, 136607, 147793, 159871, 172933, 187091, 202409, 218971, 236897, 256279, 277261, 299951, 324503, 351061, 379787, 410857, 444487, 480881, 520241, 562841, 608903, 658753, 712697, 771049, 834181, 902483, 976369, 1056323, 1142821, 1236397, 1337629, 1447153, 1565659, 1693859, 1832561, 1982627, 2144977, 2320627, 2510653, 2716249, 2938679, 3179303, 3439651, 3721303, 4026031, 4355707, 4712381, 5098259, 5515729, 5967347, 6456007, 6984629, 7556579, 8175383, 8844859, 9569143, 10352717, 11200489, 12117689, 13109983, 14183539, 15345007, 16601593, 17961079, 19431899, 21023161, 22744717, 24607243, ---Type <return> to continue, or q <return> to quit--- 26622317, 28802401, 31160981, 33712729, 36473443, 39460231, 42691603, 46187573, 49969847, 54061849...} singleton<CMobManager>::ms_singleton = (CMobManager *) 0x0 singleton<CDungeonManager>::ms_singleton = (CDungeonManager *) 0x0 singleton<CXTrapManager>::ms_singleton = (CXTrapManager *) 0x0 singleton<MessengerManager>::ms_singleton = (MessengerManager *) 0x0 singleton<CHARACTER_MANAGER>::ms_singleton = (CHARACTER_MANAGER *) 0x0 singleton<LogManager>::ms_singleton = (LogManager *) 0x0 singleton<DBManager>::ms_singleton = (DBManager *) 0x0 singleton<CPartyManager>::ms_singleton = (CPartyManager *) 0x0 singleton<CMapLocation>::ms_singleton = (CMapLocation *) 0x0 singleton<CHackShieldManager>::ms_singleton = ( CHackShieldManager *) 0x0 singleton<DESC_MANAGER>::ms_singleton = (DESC_MANAGER *) 0x0 singleton<DSManager>::ms_singleton = (DSManager *) 0x0 singleton<CMonarch>::ms_singleton = (CMonarch *) 0x0 singleton<CPVPManager>::ms_singleton = (CPVPManager *) 0x0 singleton<CMotionManager>::ms_singleton = (CMotionManager *) 0x0 singleton<CHorseNameManager>::ms_singleton = (CHorseNameManager *) 0x0 singleton<COfflineShopManager>::ms_singleton = ( COfflineShopManager *) 0x0 singleton<marriage::CManager>::ms_singleton = (class marriage::CManager *) 0x0 ---Type <return> to continue, or q <return> to quit--- singleton<CTargetManager>::ms_singleton = (CTargetManager *) 0x0 #1 0x08168c3a in CInputMain::Whisper (this=0x5350159c, ch=0x52c51000, data=0x52803000 "\023)", uiBytes=42) at gthr-default.h:182 pack = {bHeader = 0 '\0', wSize = 0, bType = 0 '\0', szNameFrom = "\000\000\004▒▒(\210\235▒▒▒▒▒(▒▒▒▒▒▒▒\177\n\000"} msg_1 = "\000\000\000\000\000\a\000\000\000\000\000\000\000▒▒▒▒▒▒▒\177\000\000\000\000[▒J(h\000\000\000 \000\000\000▒▒▒(\210\235▒▒B▒J(\024u▒( \000\000\000▒▒▒\004▒▒(Ȣ▒▒M▒▒(▒▒▒\000\000\000\000\n\000\000\000t▒▒(\221▒▒▒▒:\b\b\000\000\000\030\000\000\000\004\000\000\000\200\237▒▒\b\000\000\000`(K\b\b\000\000\000▒:\b\n\000\000\0005]▒)\024▒▒▒\n\000\000\000\003\000\000\000\004\000\000\000\003▒▒▒\001\000\000\000`(K\b\003\000\000\000P▒:\b\r\000\000\000 \032K\b\000\000\000\000\000\000\000\000g▒▒(\000\000\000\000\226N▒"... len = <value optimized out> buf = {buf = 0x52c016e0, forceDelete = true} iExtraLen = 13 pkChr = 0x0 pkDesc = 0x531f2100 bOpponentEmpire = 3 '\003' __FUNCTION__ = "Whisper" #2 0x0816a9ef in std::__find_if<__gnu_cxx::__normal_iterator<char*, std::string>, int (*)(int)> (__first={_M_current = 0x5350159c "`U<\b▒\025PS*"}, __last= {_M_current = 0x53501500 "\020▒;\b\234\025PSx▒;\b\024\025PS"}, __pred=0x52c51000) at stl_algo.h:264 ---Type <return> to continue, or q <return> to quit--- __trip_count = 1397757340 #3 0x0814e81b in CInputHandshake::~CInputHandshake () at input.h:27 __gthread_active = -1 NPOS = {window_type = 0 '\0', cell = 0} singleton<CProfiler>::ms_singleton = (CProfiler *) 0x0 singleton<P2P_MANAGER>::ms_singleton = (P2P_MANAGER *) 0x0 g_vec_save = {<std::_Vector_base<SPlayerTable,std::allocator<SPlayerTable> >> = { _M_impl = {<std::allocator<SPlayerTable>> = {<__gnu_cxx::new_allocator<SPlayerTable>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} singleton<quest::CQuestManager>::ms_singleton = ( class quest::CQuestManager *) 0x0 g_sim = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, CLoginSim*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, CLoginSim*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x0, _M_right = 0x0}, _M_node_count = 0}}} singleton<TrafficProfiler>::ms_singleton = (TrafficProfiler *) 0x0 singleton<DBManager>::ms_singleton = (DBManager *) 0x0 singleton<CPrivManager>::ms_singleton = (CPrivManager *) 0x0 ---Type <return> to continue, or q <return> to quit--- singleton<DESC_MANAGER>::ms_singleton = (DESC_MANAGER *) 0x0 g_simByPID = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, CLoginSim*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, CLoginSim*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x0, _M_right = 0x0}, _M_node_count = 0}}} singleton<LogManager>::ms_singleton = (LogManager *) 0x0 #4 0x08116d33 in DESC::HandshakeProcess (this=0x52803000, dwTime=19, lDelta=-23356, bInfiniteRetry=255) at desc.cpp:683 dwCurTime = 1397757340 lNewDelta = <value optimized out> __FUNCTION__ = "HandshakeProcess" #5 0x08285b34 in ReadMapAttribute (dwAreaX=694105888, dwAreaY=3, c_pszFileName=0x3 <Address 0x3 out of bounds>) at test.cpp:264 fp = (FILE *) 0x53501500 wCC = <value optimized out> wWidth = <value optimized out> wHeight = <value optimized out> pbAttr = <value optimized out> dwStartX = <value optimized out> dwStartY = <value optimized out> ---Type <return> to continue, or q <return> to quit--- dwEndX = <value optimized out> dwEndY = <value optimized out> __FUNCTION__ = "ReadMapAttribute" #6 0x08286561 in ConvertAttribute (c_pszCollisionDataFileName=0x0, c_pszMapDirectory=0x52ad7840 "\031▒$▒\026▒▒v[▒\214#f\vl▒\237\236▒▒\216mV\207\230\226▒C\027\036▒o\216\236") at test.cpp:808 szFilename = "\205▒kb*\000\000\0000▒\024\b\000\025PSؤ▒▒3m\021\b\234\025PS\000\025PS\0000\200R*\000\000\000Ĥ▒▒Ĥ▒▒*\000\000\000▒>iR\024▒@)\000\000\000\000\205▒kb\000\025PS\003\000\000\000 7_)8▒▒▒4[(\b\000\025PS\025\000\000\000\003\000\000\000▒▒\004\000\004▒▒(\b▒▒▒\025e▒(\000\000\000\000\000\000\000\000\004\000\000\0008▒▒▒▒\003", '\0' <repeats 13 times>, "\220▒▒R\224▒@)\205▒kb\205▒kb\000\000\000\000▒▒\004\0008▒▒▒\230▒▒▒ae(\b 7_)▒▒\004\000▒\002\000\000▒9\000\000▒\003\000"... setting = {iIndex = 1387100224, iCellScale = 11, iBaseX = 1, iBaseY = 65536, iWidth = 11, iHeight = 138308372, posSpawn = {x = 1, y = 1, z = -23400}} iMapHeight = 1384132608 iMapWidth = <value optimized out> bx = <value optimized out> by = <value optimized out> x = <value optimized out> y = <value optimized out> fp = <value optimized out> ---Type <return> to continue, or q <return> to quit--- uiCompSize = <value optimized out> __FUNCTION__ = "ConvertAttribute" #7 0x08287c66 in ~singleton (this=0x206) at singleton.h:21 No locals. #8 0x0804ea4a in lzo1x_1_compress (in=0xffffdc08 "(▒▒▒▒▒\004\b`▒J(\001", in_len=1651242629, out=0x83 <Address 0x83 out of bounds>, out_len=0x29408f88, wrkmem=0x3f800000) at minilzo.c:1783 op = (unsigned char *) 0x206 <Address 0x206 out of bounds> t = <value optimized out> #9 0x0804e9b8 in lzo1x_1_compress (in=0xffffdc08 "(▒▒▒▒▒\004\b`▒J(\001", in_len=1, out=0x206 <Address 0x206 out of bounds>, out_len=0x804ea4a, wrkmem=0xffffdc08) at minilzo.c:1926 tt = 4294958096 ii = <value optimized out> op = (unsigned char *) 0x0 t = 0 The files mentioned; char.cpp: https://paste2.org/L5WDL23X desc.cpp: https://paste2.org/y19y8z5w input.h: https://paste2.org/UVhkNZUb test.cpp: https://paste2.org/6CceVVnU Thanx, kind regards.
  6. The channel closes while teleporting game.core
  7. Hi guys, My problem, Ring closes with teleport This is my code, can you help me please Kind regards, thanks. Sorry for my bad english. quest antiexpsrc begin state start begin when login begin cmdchat("anti_index "..q.getcurrentquestindex()) end when button or info begin if pc.getqf("antiexp") == 0 then -- exp sifirla local ep = pc.get_exp() pc.give_exp2(-ep) -- exp sifirla pc.block_exp() pc.setqf("antiexp", 1) syschat("Tanrica'nin laneti uzerinde. Laneti deaktif etmedikce tecrube kazanamayacaksiniz.") elseif pc.getqf("antiexp") == 1 then -- exp sifirla local ep = pc.get_exp() pc.give_exp2(-ep) -- exp sifirla pc.unblock_exp() pc.setqf("antiexp", 0) syschat("Tanrica'nin laneti kaldirildi. Artik tecrube kazabilirsiniz.") end end end end
  8. solved Anti Exp Bug [Lua]

    I solved.
  9. solved Anti Exp Bug [Lua]

    #bump
  10. Hi, If it is active I want it not to run. Can you help me? Sorry for my bad English. Thanks, Good works. quest biolog_time_reset begin state start begin function remove_time() local biologistDict = { "collect_quest_lv30", "collect_quest_lv40", "collect_quest_lv50", "collect_quest_lv60", "collect_quest_lv70", "collect_quest_lv80", "collect_quest_lv85", "collect_quest_lv90", "collect_quest_lv92", "collect_quest_lv94" } for questName = 1, table.getn(biologistDict) do pc.setf(biologistDict[questName], "duration", 0) -- SetFlag(questName + "." + stateName, iValue); syschat(string.format("pc.setf(%s.duration, 0)", biologistDict[questName])) end end when 20094.chat."Reset Time..." begin if pc.count_item(70001) >= 1 then say_title("Reset Biolog Time:") say("reset time..") say("") say("") say("") local s = select("yes","no.") if s == 1 then say_title("reset time:") say("") say("your time reset") pc.remove_item("70022",1) biolog.remove_time(); else say_title("reset time:") say("") say("ok, see you") end else say_title("reset time") say("") say("no item") say("find and come") say("...") end end end end
  11. Hello, I need reset biologist time limit quest's. If you have know and rejoice if you share. Good works.
  12. open Reset biologist time

    When you click npc and the time is reset If the biologist is not assigned, You can reset the time again after you give the biologist Bro.
  13. open Reset biologist time

    Thank you but, This will not happen that. If the time is reset and no task is given the time will not be reset for the 2nd time. If the time is reset and the task is given, The System Will be reset. Sorry for my bad English.
  14. open Reset biologist time

    Thank you bro, soory for my bad english. I could not explain exactly I want if the time is reset, prevent it from being used again. I appreciate your help. Thank you!
  15. İt's doesn't work.
  16. Thanks but this is not what I want. if duration is 0 means not to use item i want.
  17. open Reset biologist time

    Thanks guys, its work but i have some problems. How can i prevent reuse of active. I want to run through an item.
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