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Fr3zy94

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Fr3zy94 last won the day on December 4

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About Fr3zy94

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  1. Fr3zy94

    open Auto Bonus In Item

    Remove it from proto...
  2. Fr3zy94

    Teleport System ~ Price is 0€

    It isn't that great, but maybe will help someone: quest teleportation_ring begin state start begin when 70007.use begin say_title(item_name(70007)) say("") say("Alege unde vrei sã te teleportezi:") say("") local option = select("Teritorile comune", "Teritorile regatului", "Teritorile inamice", "Închide") if option == 4 then return elseif option == 1 then say_size(350, 380) say_title(item_name(70007)) local map = pc.get_map_index() local level = pc.get_level() local empire = pc.get_empire() local cost = math.floor(pc.get_level()*1000) if map == 181 or map == 182 or map == 183 then cost = 0 end if level < 10 then say("Hm... Cu nivelul actual,eºti încã[ENTER]prea slab pentru cãlãtorie în timp ºi spatiu.[ENTER]Vino înapoi atunci când sunteþi mai mari decât[ENTER]level 10. ") return end say("În cazul în care vrei sã fi teleportat? ") say_reward(string.format("Aceasta va costa %s Yang. ", cost)) say("") local guild_map_names = {"Jungrang", "Waryong", "Imha"} local guild_map_name = guild_map_names[empire] local sub_set = 0 if level < 30 then sub_set = select(guild_map_name, "Valea Seungryong(Lv.30)", "Deºertul Yongbi(Lv.35)", "Muntele Sohan(Lv.45)", "Închide") if sub_set == 5 then return end elseif level >= 30 and level < 45 then sub_set = select(guild_map_name, "Valea Seungryong(Lv.30)", "Deºertul Yongbi(Lv.35)", "Muntele Sohan(Lv.45)", "Temniþa pãianjenilor(Lv.50)", "Închide") if sub_set == 6 then return end elseif level >= 45 and level < 60 then sub_set = select(guild_map_name, "Valea Seungryong(Lv.30)", "Deºertul Yongbi(Lv.35)", "Muntele Sohan(Lv.45)", "Temniþa pãianjenilor(Lv.50)", "Turnul Demonilor(Lv.40)", "Închide") if sub_set == 7 then return end elseif level >= 60 and level < 70 then sub_set = select(guild_map_name, "Valea Seungryong(Lv.30)", "Deºertul Yongbi(Lv.35)", "Muntele Sohan(Lv.45)", "Temniþa pãianjenilor(Lv.50)", "Turnul Demonilor(Lv.40)", "Doyyumhwan(Lv.55)", "Pãdurea stafiilor(Lv.60)", "Închide") if sub_set == 9 then return end elseif level >= 70 and level < 75 then sub_set = select(guild_map_name, "Valea Seungryong(Lv.30)", "Deºertul Yongbi(Lv.35)", "Muntele Sohan(Lv.45)", "Temniþa pãianjenilor(Lv.50)", "Turnul Demonilor(Lv.40)", "Doyyumhwan(Lv.55)", "Pãdurea stafiilor(Lv.60)", "Tãrâmul Giganþilor(Lv.70)", "Pãdurea Roºie(Lv.70)", "Închide") if sub_set == 11 then return end elseif level >= 75 then sub_set = select(guild_map_name, "Valea Seungryong(Lv.30)", "Deºertul Yongbi(Lv.35)", "Muntele Sohan(Lv.45)", "Temniþa pãianjenilor(Lv.50)", "Turnul Demonilor(Lv.40)", "Doyyumhwan(Lv.55)", "Pãdurea stafiilor(Lv.60)", "Tãrâmul Giganþilor(Lv.70)", "Pãdurea Roºie(Lv.70)", "Grota Exilului(Lv.75)", "Închide") if sub_set == 12 then return end end if pc.get_gold() < cost then say_title(item_name(70007)) say("") say("Nu ai suficient yang.") say("") return end if pc.can_warp() == false then say("") say("Nu te poþi teleporta acum.") say("") return end pc.change_gold(-cost) local warplist = { {{135600, 4300}, {179500, 1000}, {271800, 13000},}, {{402100, 673900}, {270400, 739900}, {321300, 808000},}, {{217800, 627200}, {221900, 502700}, {344000, 502500},}, {{434200, 290600}, {375200, 174900}, {491800, 173600},}, {{60000, 496200}, {60000, 496200}, {60000, 496200},}, {{590500, 110500}, {590500, 110500}, {590500, 110500},}, {{599400, 756300}, {597800, 622200}, {730700, 689800},}, {{288400, 5800}, {288400, 5800}, {288400, 5800},}, {{828400, 763500}, {828400, 763500}, {828400, 763500},}, {{1119900, 70800}, {1119900, 70800}, {1119900, 70800},}, {{284300, 810000}, {284300, 810000}, {284300, 810000},}, } say_title(item_name(70007)) say("") say("Imediat vei fi teleportat...") say("") wait() pc.warp(warplist[sub_set][empire][1], warplist[sub_set][empire][2]) elseif option == 2 then local empire = pc.get_empire() local cost = math.floor(pc.get_level()*500) say_title(item_name(70007)) say("") say("În cazul în care vrei sã fi teleportat? ") say("") say_reward(string.format("Aceasta va costa %s Yang. ", cost)) say("") local sub_set2 = 3 if empire == 1 then sub_set2 = select("Satul Yongan", "Satul Yayang", "Biologul regatului", "Închide") elseif empire == 2 then sub_set2 = select("Satul Joan", "Satul Bokjung", "Biologul regatului", "Închide") elseif empire == 3 then sub_set2 = select("Satul Pyungmoo", "Satul Bakra", "Biologul regatului", "Închide") end if sub_set2 != 4 then if pc.can_warp() == false then say("") say("Nu te poþi teleporta acum.") say("") return end if pc.get_gold() < cost then say_title(item_name(70007)) say("") say("Nu ai suficient yang.") say("") return elseif sub_set2 == 1 then pc.changegold(-cost) say_title(item_name(70007)) say("") say("Imediat vei fi teleportat...") say("") wait() if empire == 1 then pc.warp(474300, 954800) elseif empire == 2 then pc.warp(63800, 166400) elseif empire == 3 then pc.warp(959900, 269200) end elseif sub_set2 == 2 then pc.changegold(-cost) say_title(item_name(70007)) say("") say("Imediat vei fi teleportat...") say("") wait() if empire == 1 then pc.warp(353100, 882900) elseif empire == 2 then pc.warp(145500, 240000) elseif empire == 3 then pc.warp(863900, 246000) end elseif sub_set2 == 3 then pc.changegold(-cost) say_title(item_name(70007)) say("") say("Imediat vei fi teleportat...") say("") wait() if empire == 1 then pc.warp(498500, 957000) elseif empire == 2 then pc.warp(89300, 182300) elseif empire == 3 then pc.warp(951100, 233400) end end end elseif option == 3 then local empire = pc.get_empire() local cost = math.floor(pc.get_level()*2000) say_title(item_name(70007)) say("") say("În cazul în care vrei sã fi teleportat? ") say("") say_reward(string.format("Aceasta va costa %s Yang. ", cost)) say("") if pc.get_empire() == 1 then sub_set = select("Satul Joan", "Satul Pyungmoo", "Închide") elseif pc.get_empire() == 2 then sub_set = select("Satul Yongan", "Satul Pyungmoo", "Închide") elseif pc.get_empire() == 3 then sub_set = select("Satul Yongan", "Satul Joan", "Închide") end if sub_set == 3 then return elseif sub_set == 1 then say_title(item_name(70007)) say("") if pc.get_gold() < cost then say("Nu ai suficient yang.") say("") return end if pc.can_warp() == false then say("") say("Nu te poþi teleporta acum.") say("") return end say("Imediat vei fi teleportat...") say("") wait() pc.change_gold(-cost) if pc.get_empire() == 1 then pc.warp(63800, 166400) elseif pc.get_empire() == 2 then pc.warp(474300, 954800) elseif pc.get_empire() == 3 then pc.warp(474300, 954800) end elseif sub_set == 2 then say_title(item_name(70007)) say("") if pc.get_gold() < cost then say("Nu ai suficient yang.") say("") return end if pc.can_warp() == false then say("") say("Nu te poþi teleporta acum.") say("") return end say("Imediat vei fi teleportat...") say("") wait() pc.change_gold(-cost) if pc.get_empire() == 1 then pc.warp(959900, 269200) elseif pc.get_empire() == 2 then pc.warp(959900, 269200) elseif pc.get_empire() == 3 then pc.warp(63800, 166400) end end end end end end
  3. Fr3zy94

    Metin2Mobile Skill Effects

    Why we need Metin2 Mobile?
  4. Fr3zy94

    Metin2 New Game Engine Test

    I'm sorry to say it, but it is a waste of your time. Old players like the old game, not some new fantasy game. Anyway i do not know what are your plans for this game, but in my opinion isn't worth it. You cannot put the models from Metin2 in an diferit game and call it Metin3.
  5. Fr3zy94

    [How-To]Hide weapon when you use emotions

    Nice idea but: 1. When you puch, the dance stops but the weapon isn't shown. 2. If you have Costum Weapon, the game is shown only the normal weapon.
  6. Fr3zy94

    open Bug on SoulBinding System

    File : uitooltip.py Search def SetInventoryItem Add self.__AppendSealInformation(player.INVENTORY, slotIndex)
  7. Fr3zy94

    open Question about metin2 database

    char_battle.cpp : static void GiveExp(LPCHARACTER from, LPCHARACTER to, int iExp)
  8. Fr3zy94

    open Transmutation Source Compile Error

    1. The file defines.h is missing from UserInterface. 2. In Packet.h: - Search typedef struct packet_set_item - After BYTE count; -Add: DWORD transmutation; 3. The rest we need to see the file : PythonPlayerModule.
  9. Fr3zy94

    open Slot in quiver

    Make sure dump_proto it is ok.
  10. Fr3zy94

    [SOLVED] Icon

    Supid as fuck.
  11. Fr3zy94

    Metin2 17.6

    Hey i want to buy this : Method of payment: PayPal
  12. Fr3zy94

    Dragon Soul Bug (pay)

    Nu ai icon.
  13. Fr3zy94

    [Search]Hide at the OX EVENT

    Hey , i need a function for ox. When players enter they cannot see other players just the GM. If you can i need it in client src only. I pay with paypal.
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