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WLsj24

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WLsj24 last won the day on April 22

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About WLsj24

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  1. WLsj24

    c++ New Item Type = ITEM_GACHA

    Copy the code that I published, that's the fix
  2. WLsj24

    solved [HELP]Maps are getting bugged

    @A4Tech Did you solve it?
  3. https://board.en.metin2.gameforge.com/index.php/Thread/92457-Update-18-4-New-Content-for-Evolvable-Pets-and-Halloween/ Does anyone know if costumes/mounts are already available?
  4. WLsj24

    ZODIAC TEMPLE - WIP - meleme18 & R0berTT

    http://prntscr.com/l8bnss
  5. WLsj24

    ZODIAC TEMPLE - WIP - meleme18 & R0berTT

    I hope it's soon for sale. : D
  6. WLsj24

    open Searching system

    Oh, I'm sorry ... Any moderator who can move my thread please?
  7. WLsj24

    open Searching system

    I'm looking for someone to sell a system to block users (PM, party, shout, etc.) as the official bugs-free and secure.
  8. WLsj24

    open game.core

    Core was generated by `game'. Program terminated with signal SIGSEGV, Segmentation fault. #0 CHARACTER::GetMobDamageMax (this=this@entry=0x2f275000) at char.cpp:2392 2392 return m_pkMobData->m_table.dwDamageRange[1]; [Current thread is 1 (LWP 100785)] (gdb) bt full #0 CHARACTER::GetMobDamageMax (this=this@entry=0x2f275000) at char.cpp:2392 No locals. #1 0x080f98a8 in SetPolyVarForAttack (ch=ch@entry=0x2f275000, pkSk=pkSk@entry=0x2cca1700, pkWeapon=pkWeapon@entry=0x0) at char_skill.cpp:1385 iWep = <optimized out> #2 0x08101883 in CHARACTER::ComputeSkillAtPosition (this=this@entry=0x2f275000, dwVnum=256, posTarget=..., bSkillLevel=40 '(') at char_skill.cpp:2214 k = <optimized out> iAmount = <optimized out> iAmount3 = <optimized out> pkSk = <optimized out> pkWeapon = 0x0 iAmount2 = <optimized out> #3 0x08104be6 in mob_skill_hit_event (event=..., processing_time=28) at char_skill.cpp:3398 info = 0x35abe0b0 ch = 0x2f275000 #4 0x0818255d in event_process (pulse=pulse@entry=1305592) at event.cpp:140 pElem = 0x2dad53e0 the_event = {px = 0x43bc02c0} processing_time = 28 new_time = <optimized out> num_events = 2 #5 0x0826f009 in heartbeat (ht=0x29025390, pulse=pulse@entry=1305592) at main.cpp:264 t = 52162933 #6 0x082700aa in idle () at main.cpp:942 pta = {tv_sec = 1539306948, tv_usec = 13524} passed_pulses = 0 process_time_count = 22 now = {tv_sec = 1539306948, tv_usec = 892885} t = <optimized out> #7 0x0805b6b5 in main (argc=1, argv=0xffffde64) at main.cpp:597 Any help please?
  9. WLsj24

    ZODIAC TEMPLE - WIP - meleme18 & R0berTT

    Something new?
  10. WLsj24

    ZODIAC TEMPLE - WIP - meleme18 & R0berTT

    In the official, when they turn you into stone I think that nothing can be done. And some mobs who invoke the methines have a skill that makes you fall off the horse and you can not get up until it goes away. But equally your version is great and I am very interested in it.
  11. WLsj24

    ZODIAC TEMPLE - WIP - meleme18 & R0berTT

    When is 100%? I'm excited!
  12. WLsj24

    ZODIAC TEMPLE - WIP - meleme18 & R0berTT

    Very nice! How much do you think to sell it? Do you have a price yet?
  13. WLsj24

    [C++] Big notice

    Thaaanks!!
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