Jump to content


  • Content count

  • Joined

  • Last visited

  • Days Won


ѕeмa™ last won the day on September 11

ѕeмa™ had the most liked content!

Community Reputation

158 Rampage


About ѕeмa™

  • Rank
  • Birthday 03/14/1995

Contact Methods

  • Website URL
  • Skype

Profile Information

  • Gender
  • Location

Recent Profile Visitors

4,461 profile views
  1. ѕeмa™

    solved [Request]ui.Gauge improvement

    Yeah i already know what do u mean, when u get damaged another gauge orange appear with the amount of damage while the red hp decrease. Its cool but right now i dont know how do it srry.
  2. ѕeмa™

    solved [Request]ui.Gauge improvement

    Im im not wrong, the "effect" is just another gauge image red with the last 2 pixel in orange and when the hp is moving the gauge change the color and when it stops, change again to the red, so with my code you shoul be able to do it. Will be something like this but instead green orange red only red and when is decreasing red+orange and then just red https://gyazo.com/7d92a3465c77db6c732b6121a3c75c17
  3. ѕeмa™

    solved [Request]ui.Gauge improvement

    Oh yes its true i didnt see that, its like orange right? well if i have time later i will try to do it.
  4. ѕeмa™

    solved [Request]ui.Gauge improvement

    U mean this right? https://i.gyazo.com/6a530f9430610ede606901e83183bb57.mp4 Well i did this: Onupdate: if self.max_hp > self.actual_hp: if app.GetTime() > self.time: self.max_hp -= 1 dbg.TraceError(str(self.actual_hp)+"_"+str(self.max_hp)) self.hpGauge.SetPercentage(self.max_hp, 100) self.time = app.GetTime() + 0.005 def sethp def SetHP(self, hpPercentage): if not self.hpGauge.IsShow(): self.SetSize(200 + 7*self.nameLength, self.GetHeight()) self.name.SetHorizontalAlignCenter() self.name.SetWindowHorizontalAlignCenter() self.name.SetPosition(0, 8) self.hpGauge.SetWindowHorizontalAlignCenter() self.hpGauge.SetPosition(0, 23) self.hpGauge.Show() self.percent.Show() self.UpdatePosition() self.max_hp = hpPercentage self.hpGauge.SetPercentage(hpPercentage, 100) self.actual_hp = hpPercentage def init self.actual_hp = 0 self.max_hp = 100 self.time = 0 I did this fast, if it's bugged i dont know but if u find a bug, tell me. You can play with this code, example: if the difference is too high u can make the hp goes faster and if the difference is not too much goes slower. Good luck
  5. ѕeмa™

    open CInputDB::Boot: item table size error ???

    I dont know why i should add socket4 in item, but already have it Socket0,1,2,3(new one), why 4? But as i said, i have it
  6. Hello, recently i was working to add a new socket (4) but when everything is done when the core start i get this error I checked every file again searching the problem, maybe a query with socket3 missing or something but i couldnt find the error. Any sugestions? Thanks. PD: player.item has the socket3 field.
  7. ѕeмa™

    open Offcial Bonus System

    Check self.labelTextList[i].SetOverEvent( ui.__mem_func__(self.__ButtonOverIn), i ) self.labelTextList[i].SetOverOutEvent( ui.__mem_func__(self.__ButtonOverOut), i ) SetOverEvent in ui.py or you could add in onupdate a funcion to see the tooltip like if xxx.IsIn(): showtooltip else: hidetooltip
  8. ѕeмa™

    open Offcial Bonus System

    use the tooltip but if you dont show the code nobody could help you
  9. ѕeмa™

    Is here someone who can make this feature?

    Its really easy to do that (This is not finished but just an example)
  10. ѕeмa™

    python [Py] Root 02.02.2018

    Ok so, who of you have it bigger?
  11. ѕeмa™

    open Refresh real time maintenance by vegas

    why dont u download and check it? Stop asking for help, if you dont try do things for yourself u will never do anything in this life.
  12. ѕeмa™

    open Serverfiles cartof v1

    Let see what my friend say:
  13. ѕeмa™

    open Anti inject

  14. ѕeмa™

    open Systems

    I want a ferrari, ships and bitches. TY