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avertuss

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  1. open an integer is required cmdchat

    It works. Thanks a lot.
  2. open an integer is required cmdchat

    for i in xrange(xrange(len(data['childs']))):
  3. Hi. How can i make that? Now i can't use refine scroll on sash(red color). What should i change?
  4. open New sashes

    f5
  5. open New sashes

  6. open New sashes

    I have that.
  7. open New sashes

    Hi. I have problem with new sashes. Gif: item_proto: 86001 "ěŁĽë‹ ěžĄě‹ť ëť (기본)" "ITEM_COSTUME" "COSTUME_SASH" 1 "NONE" "NONE" "NONE" "NONE" 0 0 0 0 0 "LIMIT_NONE" 0 "LIMIT_NONE" 0 "APPLY_ATTBONUS_MONSTER" 4 "APPLY_RESIST_EARTH" 4 "APPLY_CRITICAL_PCT" 4 1 0 0 0 0 0 100 0 0 86002 "ěŁĽë‹ ěžĄě‹ť ëť (미세)" "ITEM_COSTUME" "COSTUME_SASH" 1 "NONE" "NONE" "NONE" "NONE" 0 0 0 0 0 "LIMIT_NONE" 0 "LIMIT_NONE" 0 "APPLY_ATTBONUS_MONSTER" 8 "APPLY_RESIST_EARTH" 8 "APPLY_CRITICAL_PCT" 8 2 0 0 0 0 0 100 0 0 86003 "ěŁĽë‹ ěžĄě‹ť ëť (귀족)" "ITEM_COSTUME" "COSTUME_SASH" 1 "NONE" "NONE" "NONE" "NONE" 0 0 0 0 0 "LIMIT_NONE" 0 "LIMIT_NONE" 0 "APPLY_ATTBONUS_MONSTER" 12 "APPLY_RESIST_EARTH" 12 "APPLY_CRITICAL_PCT" 12 3 0 0 0 0 0 100 0 0 86004 "ěŁĽë‹ ěžĄě‹ť ëť (ě‚¬ěš©ěž ě •ěť)" "ITEM_COSTUME" "COSTUME_SASH" 1 "NONE" "NONE" "NONE" "NONE" 0 0 0 0 0 "LIMIT_NONE" 0 "LIMIT_NONE" 0 "APPLY_ATTBONUS_MONSTER" 15 "APPLY_RESIST_EARTH" 15 "APPLY_CRITICAL_PCT" 15 4 0 0 0 0 0 100 0 0 item_scale 86001 JOB_ASSASSIN M 73 73 73 0 0 0.52 86001 JOB_ASSASSIN F 54 65 62 0 0 0.45 86001 JOB_SHAMAN M 78 78 78 0 0 0.3 86001 JOB_SHAMAN F 62 62 62 0 0 0.43 86001 JOB_SURA M 85 85 85 0 0 0.4 86001 JOB_SURA F 62 62 62 0 0 0.4 86001 JOB_WARRIOR M 83 83 83 0 0 0.3 86001 JOB_WARRIOR F 72 75 72 0 0 0.4 item_list 86001 WING icon/item/86001.tga d:/ymir work/item/wing/acce_05_86_001.GR2 86002 WING icon/item/86002.tga d:/ymir work/item/wing/acce_05_86_002.GR2 86003 WING icon/item/86003.tga d:/ymir work/item/wing/acce_05_86_003.GR2 86004 WING icon/item/86004.tga d:/ymir work/item/wing/acce_05_86_004.GR2 Any ideas?
  8. Hi. I have problem. Syserr: 1009 13:17:39485 :: File "game.py", line 1973, in BINARY_ServerCommand_Run 1009 13:17:39485 :: File "stringCommander.py", line 63, in Run 1009 13:17:39485 :: File "stringCommander.py", line 31, in __call__ 1009 13:17:39485 :: File "stringCommander.py", line 20, in __call__ 1009 13:17:39486 :: File "game.py", line 2098, in staty 1009 13:17:39486 :: File "uiCharacter.py", line 1508, in RefreshStatistic 1009 13:17:39486 :: TypeError 1009 13:17:39486 :: : 1009 13:17:39486 :: an integer is required 1009 13:17:39486 :: 1009 13:17:39486 :: Unknown Server Command staty 0|0|0|0|0|0|0 | staty cmdchat cmdchat("staty "..total_kills.."|"..killed_people.."|"..pc.getqf("killed_mobs").."|"..pc.getqf("killed_bosses").."|"..pc.getqf("killed_metins").."|"..pc.getqf("other_empire").."|"..pc.getqf("same_empire")) python "staty" : self.staty, def staty(self, data): if self.interface.wndCharacter: self.interface.wndCharacter.RefreshStatistic(data.split("|")[0], data.split("|")[1], data.split("|")[2], data.split("|")[3], data.split("|")[4], data.split("|")[5], data.split("|")[6]) def RefreshStatistic(self, a, b, c, d, e, f, g): data = {} data['childs'] = [self.GetChild("kills_value"), self.GetChild("kills_player_value"), self.GetChild("pvm_value"), self.GetChild("boss_value"), self.GetChild("metin_value"), self.GetChild("enemy_value"), self.GetChild("friend_value")] data['stat'] = [a, b, c, d, e, f, g] for i in xrange(xrange(len(data['childs']))): data['childs'][i].SetText("%s" % data['stat'][i]) Any ideas?
  9. open Sash showing wrong bonus after absorbtion

    Can you paste it again?
  10. open Chance to add bonus

    f5 ;/
  11. open Chance to add bonus

    Hi. I tried like that but it doesn't work if (item2->AddRareAttribute() == true) { if (number(1, 100) <= 80) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("성공적으로 속성이 추가 되었습니다")); int iAddedIdx = item2->GetRareAttrCount() + 4; char buf[21]; snprintf(buf, sizeof(buf), "%u", item2->GetID()); item->SetCount(item->GetCount() - 1); } else { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Fail")); } } else { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("더 이상 이 아이템으로 속성을 추가할 수 없습니다")); }
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