Cyber36

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Cyber36 last won the day on May 23 2016

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    cyber3611

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  1. I still think, that Koray's account got hacked. Nearly 60€ for nothing, thanks for that. MfG Cyber
  2. The fix is why you're cores aren't crashing! It's nothing bad, that it stands there xD MfG Cyber
  3. http://kori-developer.com/topic/538-c-standartfeatures/#comment-2994 -> SetQuestFlag / GetQuestFlag, Corecrash fix.
  4. You set the length to "5", make it 50 or something like that. Try, if the error will be fixxed with it. MfG Cyber
  5. Field for example is set to: 5 as length. Your number is: 100.000 Increse the field length and set it's type to: "bigint". MfG Cyber
  6. I have a fully unbugged tutorial, but I would only sell it. It's public somewhere, but mine was really much work... MfG Cyber
  7. Okay, that I didn't tested, you're right Oo Le'me check that P.S: Huh, first I thought it's a stupid check like: "if character == "warrior"" or things like that, but it isn't Oo In my source this function was uncommented, is that the reason maybe? xD MfG Cyber
  8. I tested it and it works. Normal hits will do this effect, skills won't. Show me the opposite or a better way, when you know how please. MfG Cyber
  9. If you want that effect for every normal hit, delete this: & IsAffect(AFFECT_HWAYEOM)
  10. Yeah thats true, you too! MfG Cyber
  11. I don't understand that, do you fixxed it now or not?
  12. [New LWP 101760] [New LWP 101265] [New LWP 101262] [New LWP 101261] warning: `/libexec/ld-elf.so.1': Shared library architecture i386:x86-64 is not compatible with target architecture i386. warning: .dynamic section for "/libexec/ld-elf.so.1" is not at the expected address (wrong library or version mismatch?) Core was generated by `game'. Program terminated with signal SIGABRT, Aborted. #0 0x28a739cb in __sys_thr_kill () from /usr/local/lib32/metin2/libc.so.7 [Current thread is 1 (LWP 101760)] (gdb) bt #0 0x28a739cb in __sys_thr_kill () from /usr/local/lib32/metin2/libc.so.7 #1 0x28a079a6 in ?? () from /usr/local/lib32/metin2/libthr.so.3 #2 0x28a081db in raise () from /usr/local/lib32/metin2/libthr.so.3 #3 0x28b1e07a in abort () from /usr/local/lib32/metin2/libc.so.7 #4 0x083cc498 in checkpointing (sig=0) at signal.c:29 #5 0x28a07bf0 in ?? () from /usr/local/lib32/metin2/libthr.so.3 #6 0x28a07d4c in ?? () from /usr/local/lib32/metin2/libthr.so.3 #7 0x28a08785 in ?? () from /usr/local/lib32/metin2/libthr.so.3 #8 0x28a0b245 in ?? () from /usr/local/lib32/metin2/libthr.so.3 #9 0x285cfe8d in ?? () #10 0x28a1b880 in ?? () from /usr/local/lib32/metin2/libthr.so.3 #11 0x285ce534 in ?? () #12 0x285de4c4 in ?? () from /libexec/ld-elf.so.1 #13 0x285c7eb9 in ?? () #14 0x285e6a00 in ?? () #15 0x28a08785 in ?? () from /usr/local/lib32/metin2/libthr.so.3 #16 0x28a0b245 in ?? () from /usr/local/lib32/metin2/libthr.so.3 #17 0x285cfe8d in ?? () #18 0x28a1b880 in ?? () from /usr/local/lib32/metin2/libthr.so.3 #19 0x285ce534 in ?? () #20 0x285de4c4 in ?? () from /libexec/ld-elf.so.1 #21 0x285c7eb9 in ?? () #22 0x285e6a00 in ?? () ---Type <return> to continue, or q <return> to quit--- #23 0x28a08785 in ?? () from /usr/local/lib32/metin2/libthr.so.3 #24 0x28a0a3cc in ?? () from /usr/local/lib32/metin2/libthr.so.3 #25 0x28a96a7b in ?? () from /usr/local/lib32/metin2/libc.so.7 #26 0x28a99291 in ?? () from /usr/local/lib32/metin2/libc.so.7 #27 0x28a9b4a9 in malloc () from /usr/local/lib32/metin2/libc.so.7 #28 0x28925603 in operator new (sz=<optimized out>) at ../../.././../gcc-4.9-20140119/libstdc++-v3/libsupc++/new_op.cc:56 #29 0x08140c4e in __gnu_cxx::new_allocator<std::tr1::__detail::_Hash_node<std::pair<CEntity* const, int>, false> >::allocate (this=0x3096680c, __n=1) at /usr/local/lib/gcc49/include/c++/ext/new_allocator.h:104 #30 0x08140a70 in std::tr1::_Hashtable<CEntity*, std::pair<CEntity* const, int>, std::allocator<std::pair<CEntity* const, int> >, std::_Select1st<std::pair<CEntity* const, int> >, std::equal_to<CEntity*>, std::tr1::hash<CEntity*>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true>::_M_allocate_node ( this=0x30966808, __v=...) at /usr/local/lib/gcc49/include/c++/tr1/hashtable.h:429 #31 0x0814093e in std::tr1::_Hashtable<CEntity*, std::pair<CEntity* const, int>, std::allocator<std::pair<CEntity* const, int> >, std::_Select1st<std::pair<CEntity* const, int> >, std::equal_to<CEntity*>, std::tr1::hash<CEntity*>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true>::_M_insert_bucket ( this=0x30966808, __v=..., __n=134, __code=821151744) ---Type <return> to continue, or q <return> to quit--- at /usr/local/lib/gcc49/include/c++/tr1/hashtable.h:854 #32 0x081407af in std::tr1::_Hashtable<CEntity*, std::pair<CEntity* const, int>, std::allocator<std::pair<CEntity* const, int> >, std::_Select1st<std::pair<CEntity* const, int> >, std::equal_to<CEntity*>, std::tr1::hash<CEntity*>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true>::_M_insert ( this=0x30966808, __v=...) at /usr/local/lib/gcc49/include/c++/tr1/hashtable.h:897 #33 0x081403ae in std::tr1::_Hashtable<CEntity*, std::pair<CEntity* const, int>, std::allocator<std::pair<CEntity* const, int> >, std::_Select1st<std::pair<CEntity* const, int> >, std::equal_to<CEntity*>, std::tr1::hash<CEntity*>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true>::insert ( this=0x30966808, __v=...) at /usr/local/lib/gcc49/include/c++/tr1/hashtable.h:376 #34 0x0813fbb1 in CEntity::ViewInsert (this=0x30966800, entity=0x30f1c800, recursive=false) at entity_view.cpp:60 #35 0x0813fbf1 in CEntity::ViewInsert (this=0x30f1c800, entity=0x30966800, recursive=true) at entity_view.cpp:66 #36 0x0814023b in CFuncViewInsert::operator() (this=0xffffa000, ent=0x30966800) at entity_view.cpp:107 #37 0x08140886 in FCollectEntity::ForEach<CFuncViewInsert> (this=0xffff9fb4, f=...) at sectree.h:42 ---Type <return> to continue, or q <return> to quit--- #38 0x081404a9 in SECTREE::ForEachAround<CFuncViewInsert> (this=0x2f3f6980, func=...) at sectree.h:89 #39 0x0813fd6d in CEntity::UpdateSectree (this=0x30f1c800) at entity_view.cpp:138 #40 0x0807e3c1 in CHARACTER::Show (this=0x30f1c800, lMapIndex=196, x=1209196, y=1740781, z=0, bShowSpawnMotion=false, bAggressive=false) at char.cpp:1471 #41 0x080ce2f5 in CHARACTER_MANAGER::SpawnMob (this=0xffffc390, dwVnum=3103, lMapIndex=196, x=1209196, y=1740781, z=0, bSpawnMotion=false, iRot=237, bShow=true, bAggressive=false) at char_manager.cpp:431 #42 0x080ce499 in CHARACTER_MANAGER::SpawnMobRange (this=0xffffc390, dwVnum=3103, lMapIndex=196, sx=1208483, sy=1740475, ex=1209310, ey=1741300, bIsException=true, bSpawnMotion=false, bAggressive=false) at char_manager.cpp:458 #43 0x080ce9bc in CHARACTER_MANAGER::SpawnGroup (this=0xffffc390, dwVnum=3100, lMapIndex=196, sx=1208483, sy=1740475, ex=1209310, ey=1741300, pkRegen=0x2f7f6540, bAggressive_=false, pDungeon=0x0) at char_manager.cpp:585 #44 0x0821da0d in regen_spawn (regen=0x2f7f6540, bOnce=false) at regen.cpp:370 #45 0x0821e2d9 in regen_event (event=..., processing_time=25) at regen.cpp:603 #46 0x081411cb in event_process (pulse=2189779) at event.cpp:123 #47 0x0829ed3d in heartbeat (ht=0x297dfd30, pulse=2189779) at main.cpp:237 #48 0x082a09b7 in idle () at main.cpp:884 #49 0x0829f7f4 in main (argc=3, argv=0xffffdbd0) at main.cpp:569 _____________________________________________________________________________ My core crashes and that is the gdb output, if you can help me, write to me in this thread or via PM. I will pay well for it ^-^ MfG Cyber
  13. I know the fix, write to me on skype: cyber3611 When the name is edited by a MOD, write a PM
  14. 1. I really don't have a clue how to fix that. 2. I could help you.