Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


flygun last won the day on September 19 2018

flygun had the most liked content!

Community Reputation

149 Excellent


About flygun

  • Rank
  • Birthday 03/27/1999

Profile Information

  • Gender
  • Location
    Far Away

Contact Methods

  • Yahoo

Recent Profile Visitors

3,296 profile views
  1. flygun

    c++ Granny Converter to 2.11.8

    upgrading libraries has it's own advantages such as speed and optimizing but upgrading the models them self doesn't benefits much unless you have the full granny source .. so i think the answer is no
  2. flygun

    bsd [FIX]Shellshock Bash Vulnerability

    "Linux® users are often surprised to find that Bash is not the default shell in FreeBSD. In fact, Bash is not included in the default installation." don't get me wrong but FreeBSD is not at risk .. aside from that Thank you <3
  3. flygun

    open error nullptr freebsd :D

    okay my bad "change : to = in "-std:c++11 " it should look like this -std=c++11
  4. flygun

    open error nullptr freebsd :D

    what is not working ? show us the error
  5. flygun

    open error nullptr freebsd :D

    CFLAGS = -m32 -g -Wall -O2 -pipe -fexceptions -fno-strict-aliasing -pthread -D_THREAD_SAFE -DNDEBUG -std:c++11 please stop spamming and put all that code in spoiler or just remove it from the topic .. and please read some books or some documentations about programming
  6. flygun

    open error nullptr freebsd :D

    for your specific problem right now .. put it in the game's makefile
  7. flygun

    open error nullptr freebsd :D

    you should read more about programming ... gcc49 actually support c++11 and c++14 you just have to specify it (in makefile )... https://isocpp.org/blog/2014/04/gcc-4.9.0
  8. flygun

    open error nullptr freebsd :D

    add this to the flags in the makefile -std=c++11 you really should update c++11 is now old
  9. flygun

    Update Your FreeBSD For C++2a

    @Vanilla I know what he meant ... but i also know what i mean as you can see in https://www.cryptopp.com/ website on the "01/22/2018 - Version 6.0 released" they've clearly said that they added some algorithms but as you said "But that's not the point in this discussion."
  10. flygun

    Update Your FreeBSD For C++2a

    i can't say that is agree with every thing you said (it's matter of opinion) but i can say this ... what you said about Cryptopp & Lzo is not fully right ... they both upgraded there libraries by adding new algorithms not just fixing bugs ...
  11. flygun

    Update Your FreeBSD For C++2a

    that's right but i think metin2-development in the eyes of people nothing more than fancy graphics without giving the attention for the performance plus the vast majority of metin2-development community do not know how to code (i started like this but i'v worked on my self and now i'm studying Computer Science)
  12. flygun

    Update Your FreeBSD For C++2a

    hmm i don't really recommend using c++2a yet ... although gcc compiler is supporting it on the other hand as Galet said if you know how to code you can simply stop using boost libraries and use the standard functions ... also you can re-wrote some codes to give you more performance like WOM2 i can tell you they worked really nicely on their client and server i can log and play in the server in less than a minute compared to 3~5 min in an average server
  13. flygun

    open Bin does not start

    is there a process running in task manager ?
  14. flygun

    open Bin compile error

    replace granny_variant twoSideResult; if (GrannyFindMatchingMember(pgrnMaterial->ExtendedData.Type, pgrnMaterial->ExtendedData.Object, "Two-sided", &twoSideResult) && NULL != twoSideResult.Type) GrannyConvertSingleObject(twoSideResult.Type, twoSideResult.Object, TwoSidedFieldType, &twoSided, NULL); m_bTwoSideRender = 1 == twoSided; with this granny_variant TwoSidedVariant; if (GrannyFindMatchingMember(pgrnMaterial->ExtendedData.Type, pgrnMaterial->ExtendedData.Object, "Two-sided", &TwoSidedVariant)) GrannyConvertSingleObject(TwoSidedVariant.Type, TwoSidedVariant.Object, TwoSidedFieldType, &twoSided, 0); m_bTwoSideRender = 1 == twoSided; not tested I'm on mobile