flygun

Members
  • Content count

    708
  • Joined

  • Last visited

flygun last won the day on May 31 2016

flygun had the most liked content!

Community Reputation

130 Excellent

2 Followers

About flygun

Profile Information

  • Gender
    Male
  • Location
    Far Away

Contact Methods

  • Yahoo
    d_husam@yahoo.com

Recent Profile Visitors

1,753 profile views
  1. Hi..can you please check your inbox?

  2. Try to search Try to Serach before asking :-) FlyGun :-)
  3. (2.3) Close/Move/Rename request To make a close/move or rename request please report the topic with the thing you want us to do. Rename request are only allowed by the thread owners
  4. I'm so sorry ..i opend this topic just to gather data about these tools ..i didn't know that it would become a real tool ..i'll complete this topic and share the tool in jun/july 2017 ... Husam(FlyGun) <3
  5. i was studying programing but now i now how to write codes thanks anyway
  6. unfortunately i stopped working on this project therefore i don't have to the source .... my project gonna be open source when i come back ... I'll be back in june/july-2017
  7. The problem isn't solve yet
  8. I'll be back in june/july-2017 :-)

  9. Metin2 Enter The East guitar cover <3
  10. if (CDBManager::instance().Connect(SQL_PLAYER, szAddr, iPort, "player", szUser, szPassword)) { sys_log(0, "Connected to SQL_PLAYER"); break; } guild table must be in player ... the problem is that the SQL Manager puts a random database name query failed: Table 'account.guild' doesn't exist query failed: Table 'common.guild' doesn't exist see? and it not account or common it must be "player" i've got a temp fix like this if (CDBManager::instance().Connect(SQL_PLAYER, szAddr, iPort, "player", szUser, szPassword)) { sys_log(0, "Connected to SQL_PLAYER"); break; }
  11. Hey guys one week ago and by accident all my work have been deleted ... i manged to recover 80% of them but unfortunately i couldn't recover my FreeBSD OS ... so I've created a new topic to get some advice on "what to do next" so I've decided to compile and run the game on windows which is better environment for debugging so I've managed to compile every thing all over again now i'm stuck with a very stupid error which is : in db/conf.txt i got those lines SQL_ACCOUNT = "localhost account user pass 0" SQL_PLAYER = "localhost player user pass 0" SQL_COMMON = "localhost common user pass 0" SQL_HOTBACKUP = "localhost hotbackup user pass 0" in db/main.cpp if (CConfig::instance().GetValue("SQL_PLAYER", line, 256)) { sscanf(line, " %s %s %s %s %d ", szAddr, szDB, szUser, szPassword, &iPort); sys_log(0, "Connecting to SQL_PLAYER"); int iRetry = 5; do { if (CDBManager::instance().Connect(SQL_PLAYER, szAddr, iPort, szDB, szUser, szPassword)) { sys_log(0, "Connected to SQL_PLAYER"); break; } sys_log(0, " failed, retrying in 5 seconds"); fprintf(stderr, " failed, retrying in 5 seconds"); sleep(5); } while (iRetry--); fprintf(stderr, "Success PLAYER\n"); SetPlayerDBName(szDB); } else { sys_err("SQL_PLAYER not configured"); return false; } SYSERR: Jul 06 10:40:49 :: CAsyncSQL::ChildLoop: AsyncSQL: query failed: Table 'account.guild' doesn't exist (query: SELECT id,name,ladder_point FROM guild ORDER BY ladder_point DESC LIMIT 20 errno: 1146) SYSERR: Jul 06 11:07:01 :: CAsyncSQL::ChildLoop: AsyncSQL: query failed: Table 'account.player_index' doesn't exist (query: SELECT pid1, pid2, pid3, pid4, empire FROM player_index WHERE id=1 errno: 1146) i can prevent this error by retyping the query but not in the way that it is suppose to be #update .... really weird problem i got this now AsyncSQL: query failed: Table 'common.guild' doesn't exist (query: SELECT id,name,ladder_point FROM guild ORDER BY ladder_point DESC LIMIT 20 errno: 1146) so now i can see the there is problem with the SQL query manager like this CDBManager::instance().ReturnQuery(szQuery, QID_GUILD_RANKING, 0, 0); // the last parameter determines which database to enter according to this enum enum eSQL_SLOT { SQL_PLAYER, SQL_ACCOUNT, SQL_COMMON, SQL_HOTBACKUP, SQL_MAX_NUM, }; i see that all the code are clean and right ... but the query are entering a random database as i can see sorry for my bad english Flygun
  12. Hey Vanilla .. I really wish you a great luck in your secret project haha ....I wish I can join you and help with my little experience in c++,python and MFC and i believe it will be a hell of a server anyway I just wanted to say good luck and I'll definitely try your project if you did make it live <3 excuse my bad english Best wishes FlyGun
  13. root/uiGameButton.py import player if player.GetLevel()==100: skillPlusButton.Hide() else: if self.__IsSkillStat(): skillPlusButton.Show() else: skillPlusButton.Hide()
  14. I use 2013 ...as i said before i got some experince in coding