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Hik

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About Hik

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    Italia

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  1. Try and extract "root" and open all files with notepad ++, then use the "search in all files" function to find for example: def UseItemSlot (self, slotIndex):
  2. 1) Search Highlight system.
  3. Hik

    solved Quest & Bonus Problem

    shame on me, it was enough to add the () Thank you all...
  4. Hik

    solved Quest & Bonus Problem

    Thanks, actually it works (I tried until 2030). Evidently beyond a certain date it does not work. Do you have any ideas about the second bug?
  5. Hik

    open Gcc49 compile error

    try replacing that define
  6. Hik

    open Gcc49 compile error

    Last chance: Open: libthecore/StdAFx.h Find: #define __typeof typeof and replace with: #if __cplusplus <= 199711L //C++99 Compatibility code #define __typeof typeof #endif
  7. Hik

    open Gcc49 compile error

    In common\stl.h you have: #define itertype(v) __typeof((v).begin())? If asnwer is yes, replace with: #ifndef itertype #define itertype(v) __typeof((v).begin()) #endif
  8. Hi guys, I have 2 strange problems. In the first two images you will notice that there are no bonuses in the upper left but they are set in the db. In the other two you will notice how the command "pc.get_skill_group" does not return any value.
  9. Hik

    map [Release] Winders Forest Map

    Thanks
  10. Hello Vanilla, when will the new version be available?
  11. Hik

    [Release] Mob #76! by Lynx3D

    Truly beautiful, immediately downloaded!
  12. Hik

    open Problem in enter Hamachi server

    The problem is the ip, not the channel
  13. Hik

    open Problem in enter Hamachi server

    She must try to change the ip address, perhaps putting the .100 in the .txt \ serverinfo
  14. Hik

    open Problem in enter Hamachi server

    then... open "desc_client.cpp" and search: if (!bSentBoot) { bSentBoot = true; TPacketGDBoot p; p.dwItemIDRange[0] = 0; p.dwItemIDRange[1] = 0; memcpy(p.szIP, g_szPublicIP, 16); DBPacket(HEADER_GD_BOOT, 0, &p, sizeof(p)); } } TEMP_BUFFER buf; TPacketGDSetup p; memset(&p, 0, sizeof(p)); strlcpy(p.szPublicIP, g_szPublicIP, sizeof(p.szPublicIP)); and change like this: if (!bSentBoot) { bSentBoot = true; TPacketGDBoot p; p.dwItemIDRange[0] = 0; p.dwItemIDRange[1] = 0; memcpy(p.szIP, "HAMACHI IP(NO .100)", 16); DBPacket(HEADER_GD_BOOT, 0, &p, sizeof(p)); } } TEMP_BUFFER buf; TPacketGDSetup p; memset(&p, 0, sizeof(p)); strlcpy(p.szPublicIP, "HAMACHI IP(NO .100)", sizeof(p.szPublicIP)); ....recompile After a couple of minutes, channel 1 will crash, restart the whit this commnd: cd /root_game/channel1 && ./game I do not remember the procedure well, more than I can do :/
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