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Hik

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About Hik

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  1. Hik

    [Release] Mob #76! by Lynx3D

    Truly beautiful, immediately downloaded!
  2. Hik

    open Problem in enter Hamachi server

    The problem is the ip, not the channel
  3. Hik

    open Problem in enter Hamachi server

    She must try to change the ip address, perhaps putting the .100 in the .txt \ serverinfo
  4. Hik

    open Problem in enter Hamachi server

    then... open "desc_client.cpp" and search: if (!bSentBoot) { bSentBoot = true; TPacketGDBoot p; p.dwItemIDRange[0] = 0; p.dwItemIDRange[1] = 0; memcpy(p.szIP, g_szPublicIP, 16); DBPacket(HEADER_GD_BOOT, 0, &p, sizeof(p)); } } TEMP_BUFFER buf; TPacketGDSetup p; memset(&p, 0, sizeof(p)); strlcpy(p.szPublicIP, g_szPublicIP, sizeof(p.szPublicIP)); and change like this: if (!bSentBoot) { bSentBoot = true; TPacketGDBoot p; p.dwItemIDRange[0] = 0; p.dwItemIDRange[1] = 0; memcpy(p.szIP, "HAMACHI IP(NO .100)", 16); DBPacket(HEADER_GD_BOOT, 0, &p, sizeof(p)); } } TEMP_BUFFER buf; TPacketGDSetup p; memset(&p, 0, sizeof(p)); strlcpy(p.szPublicIP, "HAMACHI IP(NO .100)", sizeof(p.szPublicIP)); ....recompile After a couple of minutes, channel 1 will crash, restart the whit this commnd: cd /root_game/channel1 && ./game I do not remember the procedure well, more than I can do :/
  5. Hik

    open Drop yang bug

    up
  6. Hik

    open Drop yang bug

    up
  7. I have no sysser bug error =/ No syserr client\server? Check syslog
  8. Do you have files called BankManager.cpp/.h? If yes, you must add them to the userinterface folder. Next, open the project with visual studio, right click on "userinterface" then "add" and then "existing element". This way you can add the .cpp / .h files.
  9. Hik

    open Drop yang bug

    Here is a screen of mob_proto.txt open with openoffice. https://ibb.co/buMva8
  10. Hik

    open Drop yang bug

    Excuse me, I did not realize I did not include the translated text. ps: Hi WeedHex, the bug occurs for more than one mob. I'll load the queries from the first mobs. Vnum Name Rank Type BattleType Level Size AiFlags MountCapacity RaceFlags ImmuneFlags Empire Folder OnClick St Dx Ht Iq MinDamage MaxDamage MaxHp RegenCycle RegenPercent MinGold MaxGold Exp Def AttackSpeed MoveSpeed AggressiveHpPct AggressiveSight AttackRange DropItemGroup ResurrectionVnum EnchantCurse EnchantSlow EnchantPoison EnchantStun EnchantCritical EnchantPenetrate EnchantBleeding ResistSword ResistTwoHanded ResistDagger ResistBell ResistFan ResistBow ResistFire ResistElect ResistMagic ResistWind ResistPoison ResistClaw ResistBleeding DamMultiply SummonVnum DrainSp MobColor PolymorphItem SkillLevel0 SkillVnum0 SkillLevel1 SkillVnum1 SkillLevel2 SkillVnum2 SkillLevel3 SkillVnum3 SkillLevel4 SkillVnum4 SpBerserk SpStoneskin SpGodspeed SpDeathblow SpRevive 101 ?? PAWN MONSTER MELEE 1 0 ANIMAL 0 stray_dog 0 3 6 5 2 20 24 126 6 7 21 28 15 4 100 100 0 2000 175 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 70104 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 102 ?? PAWN MONSTER MELEE 3 0 ANIMAL 0 wolf 0 4 9 7 2 23 28 162 6 7 22 29 39 6 100 100 25 2000 175 30028 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 70104 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  11. I also had this problem.You probably forgot to insert something or you did it in the wrong position.
  12. Hik

    open Drop yang bug

    Hi guys, I have a little problem with drop yang. I set the values in "MinGold" and "MaxGold" but I continue to drop 1 yang. Can someone help me? EDIT 09/06/2018: //else if ((item = ITEM_MANAGER::instance().CreateItem (1, iGold / iSplitCount))) This is the part of the code that creates the yangs. It is inserted inside a for, allowing the fall of more yang. The problem is that the value of "iGold / iSplitCount" is greater than 1 and therefore also inserting ".CreateItem (1, 200)))" the result is identical.
  13. Hik

    open Samurai core

    To avoid compatibility problems you should use complete packages: source client \ server, fileserver and client.
  14. Hik

    solved Localhost ?

    Post here errors in the "syserr" and "syslog" files.
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