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Found 19 results

  1. Brianj

    open Quick Question

    Hey there. I was wondering if any of you know a way to set a pet's level through commands and if there is also a way to reset the skills. Basically when moving a pet through transport box, the skills do not work anymore and I was hoping if someone knows anything about that. Also, I was wondering if there is also a command to advance the biologist quests since some had issues with accounts and we had to reset them and I was wondering if we could advance their biologist quests. Thank you.
  2. monarchis2

    open New pet system 99% EXP

    I have a problem with new pet system. When the pet is 40 lvl and goes 99% exp stops to getting experience. I want to stop in 100% and no 99%. Sorry for my english.
  3. Monkey Dungeon

    open Offi Pet System Complie error

    Hello Devs, i need ur Help.. If i complie my Client, i got this Error : https://gyazo.com/1e5d0d29e47eedafe4310ad879d17db1 and when i click on "PythonSkillPet.cpp/h" i got this error : https://gyazo.com/c9240bf36ca0d0a2918f9da7fee9bb6d thx guys
  4. quests: quest pet_system_send_back begin state start begin when login begin cmdchat("SetPetSendAwayButtonIndex "..q.getcurrentquestindex()) end when info or button begin local v, pet_ = pc.getf("pet_system", "pet_spawn_id"), pc.getf("pet_system", "pet_spawn") local effect = pet_info[v][3] local az = "d:ymir workeffectetcappear_dienpc2_appear.mse" if pet_ == nil or v == nil then return end if effect != 0 then pet.spawn_effect (pet_, az) end pet.remove_bonus() pet.unsummon(pet_) pc.setf("pet_system","pet_spawn",0) pc.setf("pet_system","pet_spawn_id",0) cleartimer("refresh_pet_stats") end end end quest pet_system_slots_button begin state start begin when login begin cmdchat("SetPetClearItemSlotButtonIndex "..q.getcurrentquestindex()) end when info or button begin local pet,it = pc.getf("pet_system","pet_spawn"),pc.getqf("type_item") cmdchat("GetInputStringStart") local btype = input(cmdchat("GetPetClearSlot")) cmdchat("GetInputStringEnd") pc.setqf("type_item", btype) local b = {[0]="SetPetHead",[1]="SetPetNeck",[2]="SetPetFoot"} cmdchat(b[it].." 0") local k = pc.getf("pet_system", b[it].."_"..pet) if k != 0 then pc.give_item2(k,1) affect.remove_collect(item_info[k][2], item_info[k][3], 60*60*24*360*60) pc.setf("pet_system", b[it].."_"..pet, 0) pc.setqf("type_item", -1) end end end end ch1 syserr: SYSERR: Nov 26 14:46:14 :: RunState: LUA_ERROR: [string "pet_system_send_back"]:2: attempt to index field `?' (a nil value) SYSERR: Nov 26 14:46:14 :: WriteRunningStateToSyserr: LUA_ERROR: quest pet_system_send_back.start click SYSERR: Nov 26 14:46:18 :: RunState: LUA_ERROR: [string "pet_system_send_back"]:2: attempt to index field `?' (a nil value) SYSERR: Nov 26 14:46:18 :: WriteRunningStateToSyserr: LUA_ERROR: quest pet_system_send_back.start click SYSERR: Nov 26 14:46:18 :: RunState: LUA_ERROR: [string "pet_system_send_back"]:2: attempt to index field `?' (a nil value) SYSERR: Nov 26 14:46:18 :: WriteRunningStateToSyserr: LUA_ERROR: quest pet_system_send_back.start click SYSERR: Nov 26 14:46:19 :: RunState: LUA_ERROR: [string "pet_system_send_back"]:2: attempt to index field `?' (a nil value) SYSERR: Nov 26 14:46:19 :: WriteRunningStateToSyserr: LUA_ERROR: quest pet_system_send_back.start click SYSERR: Nov 26 14:46:19 :: RunState: LUA_ERROR: [string "pet_system_send_back"]:2: attempt to index field `?' (a nil value) SYSERR: Nov 26 14:46:19 :: WriteRunningStateToSyserr: LUA_ERROR: quest pet_system_send_back.start click SYSERR: Nov 26 14:46:36 :: RunState: LUA_ERROR: [string "pet_system_slots_button"]:7: attempt to concatenate field `?' (a nil value) SYSERR: Nov 26 14:46:36 :: WriteRunningStateToSyserr: LUA_ERROR: quest pet_system_slots_button.start click SYSERR: Nov 26 14:46:41 :: RunState: LUA_ERROR: [string "pet_system_slots_button"]:7: attempt to concatenate field `?' (a nil value) SYSERR: Nov 26 14:46:41 :: WriteRunningStateToSyserr: LUA_ERROR: quest pet_system_slots_button.start click
  5. I got a problem with the new pet system when I summon a new pet, the pet give me random half human bonus I don't understand why if someone could help me fix it to put this bonus to 0 so when the pet is summoned it give 0 half human bonus. I tried everything and after some research I found that the problem may come from those files, but I don't know where to search exactly ! Please some help would be great-full New_PetSystemcpp.txt New_PetSystemh.txt
  6. .Meyvis#

    [R]Owl Pet

    Sup metin2dev, got a pet for u which I ripped a few months ago, hope u'll like it. 2x run & 2 wait animations: enjoy, byee
  7. Csedwik

    Pet's kingdom flags

    Hello. Can anyone tell me where can I find that? Over my pets the flag doesen't fit good, so i want to disable all on my pets. Thank you.
  8. Hello ,i share you today a free pet from : ridack3d.jimdo.com -Screen : -For download it go in : https://ridack3d.jimdo.com/free-stuff/
  9. Hello Metin2dev, I have a problem with my powermount system. Here you can see: powermount: White lion: With the first one the server don't load the mobs. I don't know why.
  10. Sathian

    Pet system state error

    Hello, I have problem with pet system quest. http://pastebin.com/bmEL41P5 If someone uses pet, there is a lot of errors in syserr: WriteRunningStateToSyserr: LUA_ERROR: quest pet_system_pvp.start letter RunState: LUA_ERROR: locale/poland/quest/object/state/pet_system:16: bad argument #1 to `foreach' (table expected, got nil)
  11. Dane

    [Release] Pet king cat

    Hello,i have a new pet to release. for share it free last update:sdk 2.8 ----------------------------------------------- pass:Dane dawnload : (Attachment) cat_King.zip
  12. shenhui19860214

    Purchase official new pet system 100E

    Need is complete, without any errors in the source code, and the seller is responsible for installation. Please contact my skype:fei.sun2011 evolution box skills with affects
  13. Added a new pet, but the client has been unable to compile, ask for help
  14. Hello, I release here for you a new pet. It is an bad rabbit Pet with attack and death animations. If you have a new pet system with attacking pets, then you can also use this for it. For more models you can visit my site. http://keyto-shop.com/ Keyto bad rabbit pet.rar
  15. Adrian1428

    Pet Attacking Bug

    I added pet attacking system and I have next bug: pet can drop item from mobs How can I solve this? Items have the pet owner's name or owner can pickup the items if pet is his. I tried something but doesn't work. Thanks in advance. Pet attacking:
  16. .TYGXO

    Pet Implmenet Problem

    Hey Guys i tried to implement some pets and their icons, Implemented in quest -> http://puu.sh/anx5U/8d99d0bf25.png Mobs Implemented -> http://puu.sh/aokaN/097e06c7c4.jpg Icons for them also -> http://puu.sh/aokcO/ed0d724472.jpg Syserr says nothing, so where's Problem i think in Quest but dont know where. Thanks for help King Regards
  17. Dear community, It's known that there is a simple method for generating data folders for the monsters: we just have to upload the client folders without the models and textures and it's allright. Only if the accumulation data is missing from the .msa files, the cores won't start, we just get an error message in the syserrs instead of this. Today I met with a really strange error, when the same thing happens, but there isn't any error in the syserr or syslog, and I think the accumulation datas are correct. I can only find out which ones are wrong if I look at the syslog's last line, because it couldn't load the next folder. All of these incorrect folders were the new original pets and mounts, like panda, bear_young, etc. If anyone has a clue what can cause this unpleasantness, I'd be glad if you'd share with me your ideas about it. I'm less interested about alternative solutions. Thanks in advance, RoxaLyssa
  18. RatedR203

    [Release]New Pet - Comodoa Dragon

    Hello all. Now i have a new pet for devs: DOWNLOAD PASSWORD RatedR203 © TGC-TEAM
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