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Found 9 results

  1. Hello everyone. It's a good day to share an old code with you. First of all you need to know: I don't help to install it. Don't even take the contact with me about it. The whole code is written by me, and reversed from official binaries. At the beginning do a backup for your files(srcs+pys) and READ CAREFULLY the readme. W/o brain.exe please close this tab, or your browser, thank you for your understanding. Preview: Download.exe Enjoy & #h4v3fun, pngr
  2. Hi, developers! Before you start, create a backup from your source files immediately! Today I'm gonna share with you my last work. I have read every informations from the official binary from beta(metin2client_r11185) and r7071. It was not an easy task to understand functions but successed. I will not write down the implementation step by step, but I wrote some informations into the files what you should to do to implement the system. If you do not understand the steps I put original(from dev branch) and modified files into the archive to compare the original and the changed files with notepad++ or something else comparer tool to see the changes. - There are some files which optional changes to show the mob-aiflag on those monsters which are not aggressive but summoned by aggressive with "/ma" command. - There was a little problem with Python 2.7.3 therefore I split asunder the gui-script. And be careful, the main script is using True and False variables. - You can disable the whole system in common/service.h and UserInterface/Locale_inc.h with undefined or with commented macro. I hope everything are understandable and I did not miss something from the release, and sorry for my bad english. Special thanks to TheSLZ for test the implementation. And last but not least here is the result: Download - Mega.nz
  3. It looks like this: You can unpack all pack files with EterNexus and in order to run the client it you can make a .bat file with start metin2.bin text inside it. MEGA: https://mega.nz/#!dZYS2ajZ!qCwXS53cJXFBcU7csLHRl-uXlNstrSyRpUzxFaFfe8A
  4. Hey Guys, If I've got the wrong thread then it corrects please. I wanted to ask what you think of Ymir's for the 11th calendar week new updates? Supposedly there is a shoulder system with wing-like items. I have found the following items: So what can be found on this system? If you would use this for a new school or even use old school server? And the biggest question: Is that even still Metin2?
  5. .Sonii

    DSA bug.

    Hello, I have a bug with my dragonsoulsystem. Here you can see: Thanks for help.
  6. xP3NG3Rx

    About new mob_proto struct

    Hi, devs. Today is a hangover day to me, but I figured out the new mob_proto struct with new values, but this is not 100% reliable. I want to know your opinion about this, because I think this is not correct. sizeof the new mob_proto table is 262. Here is the struct: http://pastebin.com/YSH80Qhk Here is the result: http://pastebin.com/ANh8qtkz
  7. supermoney

    [Quests] Official locale folder of Ymir

    Hello community! The following RAR archive contains the official locale folder of Ymir containing all maps, quests, drops and so on. Download from MEGA: Metin2 - Ymir locale.rar I hope you find it useful somehow, cheers.
  8. I am using Navicat 11.0.8 and I am trying to insert values into a table using a query but when i try to insert the values with the query it works but the character encoding is messed up! This is a problem that many people have on trying to execute querys on navicat to complete their new item_proto.xml. As you can see on my code, the table is 'table' and i am inserting an ID, VNUM and a NAME. The VNUM is '体字' and the NAME is 'Versão'. INSERT INTO table VALUES ('1', '体字', 'Versão'); Instead of showing '体字' on the VNUM and 'Versão' on the NAME, it shows '体字' and 'Versão'. This is very bad for me because I am trying to insert more than 5000 lines with alot of information. I have tried to set the Character Encoding of the table using this these commands: ALTER TABLE table CONVERT TO CHARACTER SET utf8 COLLATE utf8_unicode_ci; & ALTER TABLE table CONVERT TO CHARACTER SET big5 COLLATE big5_chinese_ci; & ALTER TABLE table CONVERT TO CHARACTER SET utf8 COLLATE utf8_general_ci; I also have tried to delete my table and create a new one with the character encoding already to utf-8 and send the values.. SET FOREIGN_KEY_CHECKS=0; DROP TABLE IF EXISTS `table`; CREATE TABLE `table` ( `vnum` int(11) unsigned NOT NULL default '0', `name` varbinary(200) NOT NULL default 'Noname', `locale_name` varbinary(24) NOT NULL default 'Noname', ) ENGINE=MyISAM DEFAULT CHARSET=utf8; INSERT INTO `table` VALUES ('1', '体字', 'Versão'); Still show's '体字' and 'Versão'. If i edit the table manually, it show's correct! But i am not going to edit 5000+ lines... 2° Question How can i convert Corean 돈꾸러미 from item_proto.xml to µ·²Ù·¯¹Ì ? <ItemDef Vnum="1" Name="돈꾸러미" LocalizedName="Yang" Type="9" SubTy... ANSI convertion converts Corean (돈꾸러미) to ëˆê¾¸ëŸ¬ë¯¸ instead of µ·²Ù·¯¹Ì which can be very hard on changing mob_drop, etc_drop and special_group_item items.
  9. Hello, as vanilla stopped releasing his work, can we get source code of the 40k core ?
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